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authorJoseph-Eugene Winzer2018-03-18 18:54:58 +0100
committerEugene Sandulenko2018-03-28 17:36:57 +0200
commitcf29d9ceeca629322aebcfcc924099f1b8054403 (patch)
treeb380066609bfcc6ef5eb1f1c69855eafb6a4d757 /engines/bbvs/gamemodule.cpp
parente059e81babcb6d0e4eb33382998f59e16e096deb (diff)
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LILLIPUT: Removes redundant mouse cursor redraws
update() and pollEvent() are called multiple times over the course of one game loop, thus restoreSurfaceUnderMousePointer() and displayMousePointer() are called multiple times as well. This caused massive lag and froze the script system when the mouse was moved. While this commit doesn't fix the cursor flickering, it is now responsive at all times.
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