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author | Paul Gilbert | 2014-03-01 17:28:24 -0500 |
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committer | Paul Gilbert | 2014-03-01 17:28:24 -0500 |
commit | 7880ae0b18c3e2a25ed1c4a2bc42e22066d1ff3e (patch) | |
tree | 96de4f3470bd9bcc81bbae82a3e1c59f523a8edf /engines/bbvs/graphics.h | |
parent | badb8d97444767b7d8fea0f877ac044249696a5f (diff) | |
parent | 2218d14fb5276724c757406d5ac1ec581160721b (diff) | |
download | scummvm-rg350-7880ae0b18c3e2a25ed1c4a2bc42e22066d1ff3e.tar.gz scummvm-rg350-7880ae0b18c3e2a25ed1c4a2bc42e22066d1ff3e.tar.bz2 scummvm-rg350-7880ae0b18c3e2a25ed1c4a2bc42e22066d1ff3e.zip |
Merge branch 'master' into mads
Diffstat (limited to 'engines/bbvs/graphics.h')
-rw-r--r-- | engines/bbvs/graphics.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/engines/bbvs/graphics.h b/engines/bbvs/graphics.h new file mode 100644 index 0000000000..acb8eb953a --- /dev/null +++ b/engines/bbvs/graphics.h @@ -0,0 +1,61 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BBVS_GRAPHICS_H +#define BBVS_GRAPHICS_H + +#include "bbvs/spritemodule.h" +#include "common/array.h" +#include "common/system.h" +#include "graphics/palette.h" +#include "graphics/surface.h" + +namespace Bbvs { + +struct DrawListEntry { + int index; + int x, y; + int priority; +}; + +class DrawList : public Common::Array<DrawListEntry> { +public: + void add(int index, int x, int y, int priority); +}; + +class Screen { +public: + Screen(OSystem *system); + ~Screen(); + void setPalette(Palette &palette); + void copyToScreen(); + void drawDrawList(DrawList &drawList, SpriteModule *spriteModule); + void drawSprite(Sprite &sprite, int x, int y); + void clear(); +//protected: + OSystem *_system; + Graphics::Surface *_surface; +}; + +} // End of namespace Bbvs + +#endif // BBVS_GRAPHICS_H |