aboutsummaryrefslogtreecommitdiff
path: root/engines/bbvs/minigames/bbant.cpp
diff options
context:
space:
mode:
authorjohndoe1232014-02-16 00:37:14 +0100
committerjohndoe1232014-02-16 00:37:14 +0100
commit608485729b52e401865c7f189af2aa2e39021597 (patch)
treeed9bd44144881a34f2924f2bc02a02c0b4f3fc4d /engines/bbvs/minigames/bbant.cpp
parent3aba8da16b2385fb257034d6d45013b3e1b44af8 (diff)
downloadscummvm-rg350-608485729b52e401865c7f189af2aa2e39021597.tar.gz
scummvm-rg350-608485729b52e401865c7f189af2aa2e39021597.tar.bz2
scummvm-rg350-608485729b52e401865c7f189af2aa2e39021597.zip
BBVS: Make kAnimationsTbl and kObjKindAnimTables const in BBAnt minigame
Diffstat (limited to 'engines/bbvs/minigames/bbant.cpp')
-rw-r--r--engines/bbvs/minigames/bbant.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/bbvs/minigames/bbant.cpp b/engines/bbvs/minigames/bbant.cpp
index 03d507e575..abecf22aff 100644
--- a/engines/bbvs/minigames/bbant.cpp
+++ b/engines/bbvs/minigames/bbant.cpp
@@ -644,7 +644,7 @@ void MinigameBbAnt::removeStompObj(Obj *obj) {
void MinigameBbAnt::insertBugObj(int kind, int animIndexIncr, int always0, int x, int y, int field30, int always1) {
Obj *obj = getFreeObject();
if (obj) {
- const ObjAnimation **objKindAnimTable = getObjKindAnimTable(kind);
+ const ObjAnimation * const *objKindAnimTable = getObjKindAnimTable(kind);
obj->field30 = field30;
obj->animIndexIncr = animIndexIncr;
obj->kind = kind;
@@ -691,7 +691,7 @@ void MinigameBbAnt::updateBugObjAnim(int objIndex) {
obj->animIndexIncr = 6;
break;
}
- const ObjAnimation **objKindAnimTable = getObjKindAnimTable(obj->kind);
+ const ObjAnimation * const *objKindAnimTable = getObjKindAnimTable(obj->kind);
obj->xIncr = kPosIncrTbl1[obj->animIndexIncr].x << 16;
obj->yIncr = kPosIncrTbl1[obj->animIndexIncr].y << 16;
obj->anim = objKindAnimTable[obj->animIndexIncr];
@@ -710,7 +710,7 @@ void MinigameBbAnt::updateObjAnim2(int objIndex) {
obj->animIndexIncr += 4;
if (obj->animIndexIncr >= 8)
obj->animIndexIncr %= 8;
- const ObjAnimation **objKindAnimTable = getObjKindAnimTable(obj->kind);
+ const ObjAnimation * const *objKindAnimTable = getObjKindAnimTable(obj->kind);
obj->xIncr = kPosIncrTbl1[obj->animIndex + obj->animIndexIncr].x << 16;
obj->yIncr = kPosIncrTbl1[obj->animIndex + obj->animIndexIncr].y << 16;
obj->anim = objKindAnimTable[obj->animIndex + obj->animIndexIncr];
@@ -742,7 +742,7 @@ void MinigameBbAnt::updateObjAnim3(int objIndex) {
obj->animIndexIncr = 7;
if (obj->animIndexIncr > 7)
obj->animIndexIncr = 0;
- const ObjAnimation **objKindAnimTable = getObjKindAnimTable(obj->kind);
+ const ObjAnimation * const *objKindAnimTable = getObjKindAnimTable(obj->kind);
obj->xIncr = kPosIncrTbl1[obj->animIndexIncr].x << 16;
obj->yIncr = kPosIncrTbl1[obj->animIndexIncr].y << 16;
obj->anim = objKindAnimTable[obj->animIndexIncr];
@@ -786,7 +786,7 @@ void MinigameBbAnt::updateBugObj1(int objIndex) {
playSound(kSoundTbl2[_vm->getRandom(3)]);
}
flag1 = false;
- const ObjAnimation **objKindAnimTable = getObjKindAnimTable(obj->kind);
+ const ObjAnimation * const *objKindAnimTable = getObjKindAnimTable(obj->kind);
obj->hasSmoke = false;
obj->status = 4;
obj->xIncr = 0;
@@ -833,7 +833,7 @@ void MinigameBbAnt::updateBugObj1(int objIndex) {
case 4:
if (flag1) {
- const ObjAnimation **objKindAnimTable = getObjKindAnimTable(obj->kind);
+ const ObjAnimation * const *objKindAnimTable = getObjKindAnimTable(obj->kind);
obj->status = 6;
obj->xIncr = 0;
obj->yIncr = 0;
@@ -845,7 +845,7 @@ void MinigameBbAnt::updateBugObj1(int objIndex) {
case 6:
if (flag1) {
- const ObjAnimation **objKindAnimTable = getObjKindAnimTable(obj->kind);
+ const ObjAnimation * const *objKindAnimTable = getObjKindAnimTable(obj->kind);
obj->status = 7;
obj->xIncr = kPosIncrTbl2[obj->animIndexIncr].x << 16;
obj->yIncr = kPosIncrTbl2[obj->animIndexIncr].y << 16;
@@ -976,7 +976,7 @@ void MinigameBbAnt::updateFootObj(int objIndex) {
Obj *bugObj = &_objects[i];
if (bugObj->kind >= 1 && bugObj->kind <= 5) {
bugObj->counter = _vm->getRandom(200) + 360;
- const ObjAnimation **objKindAnimTable = getObjKindAnimTable(bugObj->kind);
+ const ObjAnimation * const *objKindAnimTable = getObjKindAnimTable(bugObj->kind);
if (bugObj->status == 8) {
bugObj->hasSmoke = false;
bugObj->xIncr = 0;