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author | johndoe123 | 2014-01-26 00:28:32 +0100 |
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committer | johndoe123 | 2014-01-29 13:27:50 +0100 |
commit | bb1dc9136b4683a9c587b8b6c2ca19588944a33e (patch) | |
tree | 6302fc3413be6c628a3fc7a506f9cbd24d07b42c /engines/bbvs/saveload.cpp | |
parent | 24fd6587959e2e7db805fcde13bb0e0fe005a8b2 (diff) | |
download | scummvm-rg350-bb1dc9136b4683a9c587b8b6c2ca19588944a33e.tar.gz scummvm-rg350-bb1dc9136b4683a9c587b8b6c2ca19588944a33e.tar.bz2 scummvm-rg350-bb1dc9136b4683a9c587b8b6c2ca19588944a33e.zip |
BBVS: Remove some debug output
Diffstat (limited to 'engines/bbvs/saveload.cpp')
-rw-r--r-- | engines/bbvs/saveload.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/engines/bbvs/saveload.cpp b/engines/bbvs/saveload.cpp index 6714cd0ea1..3bb980053c 100644 --- a/engines/bbvs/saveload.cpp +++ b/engines/bbvs/saveload.cpp @@ -165,14 +165,6 @@ void BbvsEngine::loadgame(const char *filename) { obj->walkDestPt.x = in->readUint16LE(); obj->walkDestPt.y = in->readUint16LE(); obj->anim = obj->animIndex > 0 ? _gameModule->getAnimation(obj->animIndex) : 0; -#if 0 - debug("obj(%d) [%s]:", i, obj->sceneObjectDef->name); - debug("\tx: %d; y: %d; animIndex: %d", obj->x, obj->y, obj->animIndex); - debug("\tframeIndex: %d; frameTicks: %d", obj->frameIndex, obj->frameTicks); - debug("\twalkCount: %d; xIncr: %d; yIncr: %d", obj->walkCount, obj->xIncr, obj->yIncr); - debug("\tturnValue: %d; turnValue: %d; turnTicks: %d", obj->turnValue, obj->turnCount, obj->turnTicks); - debug("\twalkDestPt.x: %d; walkDestPt.y: %d", obj->walkDestPt.x, obj->walkDestPt.y); -#endif } updateWalkableRects(); |