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authorAlexander Tkachev2016-07-25 14:32:04 +0600
committerAlexander Tkachev2016-08-24 16:07:55 +0600
commitb665fc933d7d1c9e32820e5a3f24d0e3456a0ff7 (patch)
treee98f6ad4dbe2100bed8b328014a89c6080c1e5b8 /engines/bbvs
parentb8fae56c6733cdb5f6e4f64266ca61105eb3155d (diff)
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ALL: Make simpleSaveNames() a MetaEngineFeature
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now.
Diffstat (limited to 'engines/bbvs')
-rw-r--r--engines/bbvs/detection.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/engines/bbvs/detection.cpp b/engines/bbvs/detection.cpp
index 9aca719648..fa735c9ec3 100644
--- a/engines/bbvs/detection.cpp
+++ b/engines/bbvs/detection.cpp
@@ -86,7 +86,6 @@ public:
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual int getMaximumSaveSlot() const;
virtual SaveStateList listSaves(const char *target) const;
- virtual bool simpleSaveNames() const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
virtual void removeSaveState(const char *target, int slot) const;
};
@@ -98,7 +97,8 @@ bool BbvsMetaEngine::hasFeature(MetaEngineFeature f) const {
(f == kSupportsLoadingDuringStartup) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
- (f == kSavesSupportCreationDate);
+ (f == kSavesSupportCreationDate) ||
+ (f == kSimpleSavesNames);
}
void BbvsMetaEngine::removeSaveState(const char *target, int slot) const {
@@ -136,8 +136,6 @@ SaveStateList BbvsMetaEngine::listSaves(const char *target) const {
return saveList;
}
-bool BbvsMetaEngine::simpleSaveNames() const { return true; }
-
SaveStateDescriptor BbvsMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String filename = Bbvs::BbvsEngine::getSavegameFilename(target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());