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authorTorbjörn Andersson2016-03-14 06:49:26 +0100
committerTorbjörn Andersson2016-03-14 06:49:26 +0100
commitebad422f2f6a7e0deca3f9baf6f663d07d80ff96 (patch)
tree9838cbda265eb04744f35e4d2d745a80ee083ffe /engines/bbvs
parent3f2469c33ed6017d3c385fbbfd01a4e690987fbc (diff)
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BBVS: Move much of engine initialization to newGame()
This should fix bug #7057 ("BBVS: No clean-up when restarting").
Diffstat (limited to 'engines/bbvs')
-rw-r--r--engines/bbvs/bbvs.cpp33
1 files changed, 17 insertions, 16 deletions
diff --git a/engines/bbvs/bbvs.cpp b/engines/bbvs/bbvs.cpp
index d40d5e482f..6ae663479d 100644
--- a/engines/bbvs/bbvs.cpp
+++ b/engines/bbvs/bbvs.cpp
@@ -137,6 +137,21 @@ BbvsEngine::~BbvsEngine() {
}
void BbvsEngine::newGame() {
+ memset(_easterEggInput, 0, sizeof(_easterEggInput));
+ _gameTicks = 0;
+ _playVideoNumber = 0;
+ memset(_inventoryItemStatus, 0, sizeof(_inventoryItemStatus));
+ memset(_gameVars, 0, sizeof(_gameVars));
+ memset(_sceneVisited, 0, sizeof(_sceneVisited));
+
+ _mouseX = 160;
+ _mouseY = 120;
+ _mouseButtons = 0;
+
+ _currVerbNum = kVerbLook;
+ _currTalkObjectIndex = -1;
+ _currSceneNum = 0;
+
_currInventoryItem = -1;
_newSceneNum = 32;
}
@@ -162,24 +177,10 @@ Common::Error BbvsEngine::run() {
_sound = new SoundMan();
allocSnapshot();
- memset(_easterEggInput, 0, sizeof(_easterEggInput));
- _gameTicks = 0;
- _playVideoNumber = 0;
- _bootSaveSlot = -1;
-
- memset(_inventoryItemStatus, 0, sizeof(_inventoryItemStatus));
- memset(_gameVars, 0, sizeof(_gameVars));
- memset(_sceneVisited, 0, sizeof(_sceneVisited));
-
- _mouseX = 160;
- _mouseY = 120;
- _mouseButtons = 0;
+ newGame();
- _currVerbNum = kVerbLook;
- _currInventoryItem = -1;
- _currTalkObjectIndex = -1;
- _currSceneNum = 0;
+ _bootSaveSlot = -1;
_newSceneNum = 31;
if (ConfMan.hasKey("save_slot"))