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authorPeter Kohaut2017-04-02 18:17:43 +0200
committerPeter Kohaut2017-04-02 18:19:26 +0200
commit027dc4c38c033dcae3dd0ed485b56f587ee05b44 (patch)
tree286f20a767d4ea56c1e6d22c46b93e15cff330a3 /engines/bladerunner/actor.cpp
parent06be112b22531f2658dbec0362beb66c32c0db9c (diff)
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BLADERUNNER: fixed lighting cache
actors can be now partially illuminated (per slice), it iss visible in scene rc02 in the right part of the room
Diffstat (limited to 'engines/bladerunner/actor.cpp')
-rw-r--r--engines/bladerunner/actor.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/engines/bladerunner/actor.cpp b/engines/bladerunner/actor.cpp
index 52cebb659d..49a66d9ef6 100644
--- a/engines/bladerunner/actor.cpp
+++ b/engines/bladerunner/actor.cpp
@@ -1057,11 +1057,11 @@ bool Actor::isSpeeching() {
return _vm->_audioSpeech->isPlaying();
}
-void Actor::addClueToDatabase(int clueId, int unknown, bool clueAcquired, bool unknownFlag, int fromActorId) {
- _clues->add(_id, clueId, unknown, clueAcquired, unknownFlag, fromActorId);
+void Actor::addClueToDatabase(int clueId, int weight, bool clueAcquired, bool unknownFlag, int fromActorId) {
+ _clues->add(_id, clueId, weight, clueAcquired, unknownFlag, fromActorId);
}
-void Actor::acquireClue(int clueId, byte unknownFlag, int fromActorId) {
+void Actor::acquireClue(int clueId, bool unknownFlag, int fromActorId) {
_clues->acquire(clueId, unknownFlag, fromActorId);
}
@@ -1078,9 +1078,10 @@ void Actor::copyClues(int actorId) {
for (int i = 0; i < (int)_vm->_gameInfo->getClueCount(); i++) {
if (hasClue(i) && !_clues->isFlag4(i) && !otherActor->hasClue(i)) {
int fromActorId = _id;
- if (_id == VOICEOVER_ACTOR)
+ if (_id == VOICEOVER_ACTOR) {
fromActorId = _clues->getFromActorId(i);
- otherActor->acquireClue(i, 0, fromActorId);
+ }
+ otherActor->acquireClue(i, false, fromActorId);
}
}
}