aboutsummaryrefslogtreecommitdiff
path: root/engines/bladerunner/actor.h
diff options
context:
space:
mode:
authorPeter Kohaut2018-11-21 23:16:15 +0100
committerPeter Kohaut2018-11-24 08:39:03 +0100
commit824ecc0aad325c54f34c8fb7f64cf4df71c53090 (patch)
tree109abb14609bacaac2c0b1b2ed42e67a8cd2c5ec /engines/bladerunner/actor.h
parent44b68a0aeb92d6dc6b6d1b3260ec5f82c529b9f0 (diff)
downloadscummvm-rg350-824ecc0aad325c54f34c8fb7f64cf4df71c53090.tar.gz
scummvm-rg350-824ecc0aad325c54f34c8fb7f64cf4df71c53090.tar.bz2
scummvm-rg350-824ecc0aad325c54f34c8fb7f64cf4df71c53090.zip
BLADERUNNER: Preliminary saving & loading support
Saving and loading is accessible via ScummVM dialogs. No in-game UI support yet. It is possible to load saves from original game via debugger console. ScummVM saves have additional header and are incompatibile with original game.
Diffstat (limited to 'engines/bladerunner/actor.h')
-rw-r--r--engines/bladerunner/actor.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/bladerunner/actor.h b/engines/bladerunner/actor.h
index 6540c0593a..896f3a2e52 100644
--- a/engines/bladerunner/actor.h
+++ b/engines/bladerunner/actor.h
@@ -70,6 +70,7 @@ private:
int _targetFacing;
int _walkboxId;
+ int _cluesLimit;
int _timer4RemainDefault;
// Flags
@@ -242,9 +243,10 @@ public:
bool isSpeeching();
void addClueToDatabase(int clueId, int unknown, bool clueAcquired, bool unknownFlag, int fromActorId);
+ bool canAcquireClue(int clueId) const;
void acquireClue(int clueId, bool unknownFlag, int fromActorId);
void loseClue(int clueId);
- bool hasClue(int clueId) const;
+ bool hasClue(int clueId) const;
void copyClues(int actorId);
void acquireCluesByRelations();