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author | Peter Kohaut | 2017-03-29 01:50:47 +0200 |
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committer | Peter Kohaut | 2017-03-29 01:55:06 +0200 |
commit | d42b39817d89421b932f2b4079a2bed0b737754c (patch) | |
tree | 7eccdb4280cbd8ebbe5f7a7798ac8f9722ea1b64 /engines/bladerunner/actor.h | |
parent | 4564b84d918e13bfceed4338aa3111bf468b0f0e (diff) | |
download | scummvm-rg350-d42b39817d89421b932f2b4079a2bed0b737754c.tar.gz scummvm-rg350-d42b39817d89421b932f2b4079a2bed0b737754c.tar.bz2 scummvm-rg350-d42b39817d89421b932f2b4079a2bed0b737754c.zip |
BLADERUNNER: introduced some game constants
Game script are more readable now
Fixed name of Officer Leary
Diffstat (limited to 'engines/bladerunner/actor.h')
-rw-r--r-- | engines/bladerunner/actor.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/engines/bladerunner/actor.h b/engines/bladerunner/actor.h index 40bcae5b70..ecbddfeaf4 100644 --- a/engines/bladerunner/actor.h +++ b/engines/bladerunner/actor.h @@ -92,7 +92,9 @@ private: int _width; int _height; int _animationMode; - int _combatAnimationMode; + int _animationModeCombatIdle; + int _animationModeCombatWalk; + int _animationModeCombatRun; int _fps; int _frame_ms; int _animationId; @@ -106,9 +108,6 @@ private: float _scale; - int _unknown1; - int _unknown2; - Vector3 _actorSpeed; public: |