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authorPeter Kohaut2017-03-29 01:50:47 +0200
committerPeter Kohaut2017-03-29 01:55:06 +0200
commitd42b39817d89421b932f2b4079a2bed0b737754c (patch)
tree7eccdb4280cbd8ebbe5f7a7798ac8f9722ea1b64 /engines/bladerunner/actor.h
parent4564b84d918e13bfceed4338aa3111bf468b0f0e (diff)
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BLADERUNNER: introduced some game constants
Game script are more readable now Fixed name of Officer Leary
Diffstat (limited to 'engines/bladerunner/actor.h')
-rw-r--r--engines/bladerunner/actor.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/engines/bladerunner/actor.h b/engines/bladerunner/actor.h
index 40bcae5b70..ecbddfeaf4 100644
--- a/engines/bladerunner/actor.h
+++ b/engines/bladerunner/actor.h
@@ -92,7 +92,9 @@ private:
int _width;
int _height;
int _animationMode;
- int _combatAnimationMode;
+ int _animationModeCombatIdle;
+ int _animationModeCombatWalk;
+ int _animationModeCombatRun;
int _fps;
int _frame_ms;
int _animationId;
@@ -106,9 +108,6 @@ private:
float _scale;
- int _unknown1;
- int _unknown2;
-
Vector3 _actorSpeed;
public: