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author | Paul Gilbert | 2019-06-19 07:16:21 -0700 |
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committer | Paul Gilbert | 2019-06-22 14:40:49 -0700 |
commit | 35cfe001c24fea912d59bcb14ce72bd3411ce66a (patch) | |
tree | e4d3626bda107b5816f0796977939811e882fcab /engines/bladerunner/actor_combat.cpp | |
parent | 2fba84bf0a220a3515efdaddb6aae4109d777935 (diff) | |
download | scummvm-rg350-35cfe001c24fea912d59bcb14ce72bd3411ce66a.tar.gz scummvm-rg350-35cfe001c24fea912d59bcb14ce72bd3411ce66a.tar.bz2 scummvm-rg350-35cfe001c24fea912d59bcb14ce72bd3411ce66a.zip |
GLK: ALAN2: Add structure packing to types
These types map onto the uint32 memory array. Chances are that the
default packing would be fine, since each structure field is always
using four byte types, but better safe than sorry
Diffstat (limited to 'engines/bladerunner/actor_combat.cpp')
0 files changed, 0 insertions, 0 deletions