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authorPaul Gilbert2019-06-19 07:16:21 -0700
committerPaul Gilbert2019-06-22 14:40:49 -0700
commit35cfe001c24fea912d59bcb14ce72bd3411ce66a (patch)
treee4d3626bda107b5816f0796977939811e882fcab /engines/bladerunner/actor_combat.cpp
parent2fba84bf0a220a3515efdaddb6aae4109d777935 (diff)
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GLK: ALAN2: Add structure packing to types
These types map onto the uint32 memory array. Chances are that the default packing would be fine, since each structure field is always using four byte types, but better safe than sorry
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