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author | Peter Kohaut | 2018-03-06 00:07:42 +0100 |
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committer | Peter Kohaut | 2018-03-06 00:29:20 +0100 |
commit | e232f13f5dd7c9119d0355cb93ff1cc2c705d16e (patch) | |
tree | ccf3189fd328d8535eb44218da6fc30b26475611 /engines/bladerunner/actor_dialogue_queue.h | |
parent | 225cad379f2af109c84220ddb998035551ee29b2 (diff) | |
download | scummvm-rg350-e232f13f5dd7c9119d0355cb93ff1cc2c705d16e.tar.gz scummvm-rg350-e232f13f5dd7c9119d0355cb93ff1cc2c705d16e.tar.bz2 scummvm-rg350-e232f13f5dd7c9119d0355cb93ff1cc2c705d16e.zip |
BLADERUNNER: Added Zuben actor
Fixed animation position update
Added goal & anim commands to console
Diffstat (limited to 'engines/bladerunner/actor_dialogue_queue.h')
-rw-r--r-- | engines/bladerunner/actor_dialogue_queue.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/actor_dialogue_queue.h b/engines/bladerunner/actor_dialogue_queue.h index 0a700217b9..841ca8a48e 100644 --- a/engines/bladerunner/actor_dialogue_queue.h +++ b/engines/bladerunner/actor_dialogue_queue.h @@ -56,7 +56,7 @@ public: ActorDialogueQueue(BladeRunnerEngine *vm); ~ActorDialogueQueue(); - void add(int actorId, int speechId, int animationMode); + void add(int actorId, int sentenceId, int animationMode); void addPause(int delay); void flush(int a1, bool callScript); void tick(); |