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author | Peter Kohaut | 2019-01-12 18:11:38 +0100 |
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committer | Peter Kohaut | 2019-01-12 18:16:52 +0100 |
commit | 0c7077cab93131a0902ccb3b5e1a85e2b5557908 (patch) | |
tree | feb3dbab706d4f3d85cd4cc847656612b0349d62 /engines/bladerunner/ambient_sounds.h | |
parent | 2f0fb70a27726d2c4a233d394c1cb8ad375ad09d (diff) | |
download | scummvm-rg350-0c7077cab93131a0902ccb3b5e1a85e2b5557908.tar.gz scummvm-rg350-0c7077cab93131a0902ccb3b5e1a85e2b5557908.tar.bz2 scummvm-rg350-0c7077cab93131a0902ccb3b5e1a85e2b5557908.zip |
BLADERUNNER: Added debugging output for scripts
Also added last few missing script commands.
Diffstat (limited to 'engines/bladerunner/ambient_sounds.h')
-rw-r--r-- | engines/bladerunner/ambient_sounds.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/bladerunner/ambient_sounds.h b/engines/bladerunner/ambient_sounds.h index de08965a11..f52bdd443c 100644 --- a/engines/bladerunner/ambient_sounds.h +++ b/engines/bladerunner/ambient_sounds.h @@ -93,6 +93,7 @@ public: int panEndMin, int panEndMax, int priority, int unk); void playSound(int sfxId, int volume, int panStart, int panEnd, int priority); + void playSpeech(int actorId, int sentenceId, int volume, int panStart, int panEnd, int priority); void addLoopingSound(int sfxId, int volume, int pan, int delay); void adjustLoopingSound(int sfxId, int volume, int pan, int delay); |