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author | Thomas Fach-Pedersen | 2014-06-05 23:49:57 +0200 |
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committer | Eugene Sandulenko | 2016-09-29 22:33:37 +0200 |
commit | 4b181e4bed3af7b7e32a8d4c9209d81ece366554 (patch) | |
tree | 2348a3abea4201c99bd3c869dbf920c4649cb5d6 /engines/bladerunner/ambient_sounds.h | |
parent | d9453057abff91a30ff4fb427cadc21b5666c350 (diff) | |
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BLADERUNNER: First pass at slice animation renderer
Z-buffers are not being read from the VQA background yet, so z-buffer
handling is faked for now.
Diffstat (limited to 'engines/bladerunner/ambient_sounds.h')
0 files changed, 0 insertions, 0 deletions