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author | Thanasis Antoniou | 2019-04-05 21:33:47 +0300 |
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committer | Thanasis Antoniou | 2019-04-05 21:35:55 +0300 |
commit | a0beaa6f4e925292f3ffaa8045e580cd579d3ed0 (patch) | |
tree | 8debb2e8a7d8d7a58295d939ea8cd8bfe2b3e8e5 /engines/bladerunner/bladerunner.cpp | |
parent | 62660da0bc8bdbaa464f8b25ee993f6dfb90aa85 (diff) | |
download | scummvm-rg350-a0beaa6f4e925292f3ffaa8045e580cd579d3ed0.tar.gz scummvm-rg350-a0beaa6f4e925292f3ffaa8045e580cd579d3ed0.tar.bz2 scummvm-rg350-a0beaa6f4e925292f3ffaa8045e580cd579d3ed0.zip |
BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
Diffstat (limited to 'engines/bladerunner/bladerunner.cpp')
-rw-r--r-- | engines/bladerunner/bladerunner.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/bladerunner.cpp b/engines/bladerunner/bladerunner.cpp index 2752baa393..b35c5bbee1 100644 --- a/engines/bladerunner/bladerunner.cpp +++ b/engines/bladerunner/bladerunner.cpp @@ -1485,9 +1485,9 @@ void BladeRunnerEngine::handleMouseClickEmpty(int x, int y, Vector3 &scenePositi int actorId = Actor::findTargetUnderMouse(this, x, y); int itemId = _items->findTargetUnderMouse(x, y); - if (_combat->isActive() && buttonDown && (actorId > 0 || itemId > 0)) { + if (_combat->isActive() && buttonDown && (actorId >= 0 || itemId >= 0)) { _playerActor->stopWalking(false); - if (actorId > 0) { + if (actorId >= 0) { _playerActor->faceActor(actorId, false); } else { _playerActor->faceItem(itemId, false); |