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authorThomas Fach-Pedersen2015-05-01 09:43:04 +0200
committerEugene Sandulenko2016-09-29 22:33:38 +0200
commit0fa2191b9532c353ab40a82ee3c29e822dc09840 (patch)
tree355b46c661084d83610f1331cbe81cd71e13280d /engines/bladerunner/bladerunner.h
parentda33169b75021d19f35867aca2b9322c1aec0005 (diff)
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BLADERUNNER: Implement loading and drawing of mouse cursors.
Diffstat (limited to 'engines/bladerunner/bladerunner.h')
-rw-r--r--engines/bladerunner/bladerunner.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/engines/bladerunner/bladerunner.h b/engines/bladerunner/bladerunner.h
index b0df9bdca0..06a1a7ae34 100644
--- a/engines/bladerunner/bladerunner.h
+++ b/engines/bladerunner/bladerunner.h
@@ -43,9 +43,11 @@ class Chapters;
class Clues;
class GameInfo;
class GameFlags;
+class Mouse;
class Scene;
class Script;
class Settings;
+class Shape;
class SliceAnimations;
class SliceRenderer;
class TextResource;
@@ -60,8 +62,9 @@ public:
AudioSpeech *_audioSpeech;
Chapters *_chapters;
Clues *_clues;
- GameInfo *_gameInfo;
GameFlags *_gameFlags;
+ GameInfo *_gameInfo;
+ Mouse *_mouse;
Scene *_scene;
Script *_script;
Settings *_settings;
@@ -70,6 +73,7 @@ public:
int *_gameVars;
TextResource *_actorNames;
+ Common::Array<Shape*> _shapes;
int in_script_counter;