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author | Peter Kohaut | 2019-03-12 22:13:25 +0100 |
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committer | Peter Kohaut | 2019-03-12 22:37:12 +0100 |
commit | d605a250814a0603fe6ede7e5654ab8b222d7acc (patch) | |
tree | 8fae1cd464e1502ce18cf525e1f32a7c29eecf7b /engines/bladerunner/bladerunner.h | |
parent | efa9717c691ef488f7b0ab3f04bd71b734b881e5 (diff) | |
download | scummvm-rg350-d605a250814a0603fe6ede7e5654ab8b222d7acc.tar.gz scummvm-rg350-d605a250814a0603fe6ede7e5654ab8b222d7acc.tar.bz2 scummvm-rg350-d605a250814a0603fe6ede7e5654ab8b222d7acc.zip |
BLADERUNNER: Added support for scrolling with mouse wheel
Not in the original game
Diffstat (limited to 'engines/bladerunner/bladerunner.h')
-rw-r--r-- | engines/bladerunner/bladerunner.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/bladerunner.h b/engines/bladerunner/bladerunner.h index 8d2659966a..e5d3adc671 100644 --- a/engines/bladerunner/bladerunner.h +++ b/engines/bladerunner/bladerunner.h @@ -262,7 +262,7 @@ public: void handleEvents(); void handleKeyUp(Common::Event &event); void handleKeyDown(Common::Event &event); - void handleMouseAction(int x, int y, bool mainButton, bool buttonDown); + void handleMouseAction(int x, int y, bool mainButton, bool buttonDown, int scrollDirection = 0); void handleMouseClickExit(int exitId, int x, int y, bool buttonDown); void handleMouseClickRegion(int regionId, int x, int y, bool buttonDown); void handleMouseClickItem(int itemId, bool buttonDown); |