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author | Thomas Fach-Pedersen | 2018-03-17 16:14:48 +0100 |
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committer | Peter Kohaut | 2018-03-24 17:07:06 +0100 |
commit | 2a646f8cc287a98f90e561ce8072c2af4322fd22 (patch) | |
tree | 8511469fd92c125a91c71b246bf122c45b425030 /engines/bladerunner/combat.h | |
parent | a70c59f90d43ce31c548c68416bf0ab5385f15a9 (diff) | |
download | scummvm-rg350-2a646f8cc287a98f90e561ce8072c2af4322fd22.tar.gz scummvm-rg350-2a646f8cc287a98f90e561ce8072c2af4322fd22.tar.bz2 scummvm-rg350-2a646f8cc287a98f90e561ce8072c2af4322fd22.zip |
BLADERUNNER: Save game methods
Diffstat (limited to 'engines/bladerunner/combat.h')
-rw-r--r-- | engines/bladerunner/combat.h | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/engines/bladerunner/combat.h b/engines/bladerunner/combat.h index ab289cca5c..670f580011 100644 --- a/engines/bladerunner/combat.h +++ b/engines/bladerunner/combat.h @@ -30,6 +30,8 @@ namespace BladeRunner { class BladeRunnerEngine; +class SaveFile; +class Vector3; class Combat { static const int kSoundCount = 9; @@ -38,10 +40,10 @@ class Combat { bool _active; bool _enabled; - int _hitSoundId[kSoundCount]; - int _missSoundId[kSoundCount]; -// int _random1; -// int _random2; + int _hitSoundId[kSoundCount]; + int _missSoundId[kSoundCount]; + // int _random1; + // int _random2; public: int _ammoDamage[3]; @@ -87,6 +89,8 @@ public: int findFleeWaypoint(int setId, int enemyId, const Vector3& position) const; int findCoverWaypoint(int waypointType, int actorId, int enemyId) const; + + void save(SaveFile &f); }; } // End of namespace BladeRunner |