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authorPeter Kohaut2017-03-29 01:50:47 +0200
committerPeter Kohaut2017-03-29 01:55:06 +0200
commitd42b39817d89421b932f2b4079a2bed0b737754c (patch)
tree7eccdb4280cbd8ebbe5f7a7798ac8f9722ea1b64 /engines/bladerunner/crimes_database.h
parent4564b84d918e13bfceed4338aa3111bf468b0f0e (diff)
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BLADERUNNER: introduced some game constants
Game script are more readable now Fixed name of Officer Leary
Diffstat (limited to 'engines/bladerunner/crimes_database.h')
-rw-r--r--engines/bladerunner/crimes_database.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/bladerunner/crimes_database.h b/engines/bladerunner/crimes_database.h
index fc82bf2075..830b58db67 100644
--- a/engines/bladerunner/crimes_database.h
+++ b/engines/bladerunner/crimes_database.h
@@ -38,13 +38,13 @@ public:
CrimesDatabase(BladeRunnerEngine *vm, const char *cluesResource, int crimesCount);
~CrimesDatabase();
- void setCrime(int crimeId, int value);
- int getCrime(int crimeId);
+ void setCrime(int clueId, int crimeId);
+ int getCrime(int clueId);
- void setAssetType(int assetId, int assetType);
- int getAssetType(int assetId);
+ void setAssetType(int clueId, int assetType);
+ int getAssetType(int clueId);
- const char *getClueText(int id);
+ const char *getClueText(int clueId);
};
} // End of namespace BladeRunner