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authorThanasis Antoniou2019-05-04 10:08:39 +0300
committerThanasis Antoniou2019-05-04 17:25:34 +0300
commit7d2777e1d7f1abef54272ffb4287e26738a8a554 (patch)
tree1cd002ac76913592b438d61a6a5aa634892a079c /engines/bladerunner/debugger.cpp
parenta281d68d7b6796583d0b3ce7fce1746c3c2321a3 (diff)
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BLADERUNNER: Debugger add box fix
Diffstat (limited to 'engines/bladerunner/debugger.cpp')
-rw-r--r--engines/bladerunner/debugger.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/debugger.cpp b/engines/bladerunner/debugger.cpp
index 5dde9d44f1..153d8fa306 100644
--- a/engines/bladerunner/debugger.cpp
+++ b/engines/bladerunner/debugger.cpp
@@ -1155,8 +1155,8 @@ bool Debugger::cmdObject(int argc, const char **argv) {
if (_vm->_scene->_set->_objectCount > 85) { //85 is the size of the _objects array in set.cpp
debugPrintf("Unable to add more objects in the set\n");
} else {
- _vm->_scene->_set->_objectCount++;
int objectId = _vm->_scene->_set->_objectCount;
+ _vm->_scene->_set->_objectCount++;
_vm->_scene->_set->_objects[objectId].name = custObjName.c_str();
float x0, y0, z0, x1, y1, z1;