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author | Peter Kohaut | 2019-02-10 20:32:49 +0100 |
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committer | Peter Kohaut | 2019-02-10 20:34:05 +0100 |
commit | 60a30b904bb9edf15e7b21f1aa4741259de0461f (patch) | |
tree | 4ac91e12fc276f43c480a1f002f7d369645b3597 /engines/bladerunner/detection.cpp | |
parent | 0a08d2e18b202cc0167c5f9746c9707d5efe86ef (diff) | |
download | scummvm-rg350-60a30b904bb9edf15e7b21f1aa4741259de0461f.tar.gz scummvm-rg350-60a30b904bb9edf15e7b21f1aa4741259de0461f.tar.bz2 scummvm-rg350-60a30b904bb9edf15e7b21f1aa4741259de0461f.zip |
BLADERUNNER: Added shorty mode
Available via ScummVM game options
Diffstat (limited to 'engines/bladerunner/detection.cpp')
-rw-r--r-- | engines/bladerunner/detection.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/engines/bladerunner/detection.cpp b/engines/bladerunner/detection.cpp index d6ecf74105..b9819f91b7 100644 --- a/engines/bladerunner/detection.cpp +++ b/engines/bladerunner/detection.cpp @@ -50,7 +50,15 @@ static const ADExtraGuiOptionsMap optionsList[] = { false } }, - + { + GAMEOPTION_SHORTY, + { + _s("Shorty mode"), + _s("Game will shrink the actors and make their voices high pitched"), + "shorty", + false + } + }, AD_EXTRA_GUI_OPTIONS_TERMINATOR }; |