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author | Peter Kohaut | 2018-11-21 23:16:15 +0100 |
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committer | Peter Kohaut | 2018-11-24 08:39:03 +0100 |
commit | 824ecc0aad325c54f34c8fb7f64cf4df71c53090 (patch) | |
tree | 109abb14609bacaac2c0b1b2ed42e67a8cd2c5ec /engines/bladerunner/detection_tables.h | |
parent | 44b68a0aeb92d6dc6b6d1b3260ec5f82c529b9f0 (diff) | |
download | scummvm-rg350-824ecc0aad325c54f34c8fb7f64cf4df71c53090.tar.gz scummvm-rg350-824ecc0aad325c54f34c8fb7f64cf4df71c53090.tar.bz2 scummvm-rg350-824ecc0aad325c54f34c8fb7f64cf4df71c53090.zip |
BLADERUNNER: Preliminary saving & loading support
Saving and loading is accessible via ScummVM dialogs.
No in-game UI support yet.
It is possible to load saves from original game via debugger console.
ScummVM saves have additional header and are incompatibile with original
game.
Diffstat (limited to 'engines/bladerunner/detection_tables.h')
-rw-r--r-- | engines/bladerunner/detection_tables.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/bladerunner/detection_tables.h b/engines/bladerunner/detection_tables.h index 3c509f4314..5d1a851598 100644 --- a/engines/bladerunner/detection_tables.h +++ b/engines/bladerunner/detection_tables.h @@ -23,6 +23,8 @@ #ifndef BLADERUNNER_DETECTION_TABLES_H #define BLADERUNNER_DETECTION_TABLES_H +#include "engines/advancedDetector.h" + namespace BladeRunner { static const ADGameDescription gameDescriptions[] = { |