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authorThomas Fach-Pedersen2017-08-24 22:34:40 +0200
committerThomas Fach-Pedersen2017-08-24 22:34:50 +0200
commitd67e06c7b2902c2437cbb5392d1bf23dc9671116 (patch)
tree8fda042d8e1594df1da6c7ee68043c171e6a28ee /engines/bladerunner/elevator.h
parentbd10131242210262eb23c5a62c223039cabf905c (diff)
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BLADERUNNER: Add support for elevators
Diffstat (limited to 'engines/bladerunner/elevator.h')
-rw-r--r--engines/bladerunner/elevator.h72
1 files changed, 72 insertions, 0 deletions
diff --git a/engines/bladerunner/elevator.h b/engines/bladerunner/elevator.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BLADERUNNER_ELEVATOR_H
+#define BLADERUNNER_ELEVATOR_H
+
+#include "common/array.h"
+
+namespace BladeRunner {
+
+class BladeRunnerEngine;
+class Shape;
+class VQAPlayer;
+class UIImagePicker;
+
+class Elevator {
+ BladeRunnerEngine *_vm;
+ bool _isOpen;
+ VQAPlayer *_vqaPlayer;
+ int _buttonClicked;
+ Common::Array<Shape*> _shapes;
+ UIImagePicker *_imagePicker;
+ int _actorId;
+ int _sentenceId;
+ int _timeSpeakDescription;
+
+ friend void elevator_mouseInCallback(int, void*);
+ friend void elevator_mouseOutCallback(int, void*);
+ friend void elevator_mouseDownCallback(int, void*);
+ friend void elevator_mouseUpCallback(int, void*);
+
+public:
+ Elevator(BladeRunnerEngine *vm);
+ ~Elevator();
+
+ int activate(int elevatorId);
+ void open();
+ bool isOpen() const;
+ int handleMouseUp(int x, int y);
+ int handleMouseDown(int x, int y);
+ void tick();
+ void buttonClick(int buttonId);
+ void reset();
+ void buttonFocus(int buttonId);
+ void setupDescription(int actorId, int sentenceId);
+ void resetDescription();
+ void tickDescription();
+ void resume();
+};
+
+} // End of namespace BladeRunner
+
+#endif