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author | Peter Kohaut | 2018-02-18 22:18:41 +0100 |
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committer | Peter Kohaut | 2018-02-18 22:20:16 +0100 |
commit | 7090841ccc43c64d5a1d9058071ebccaf6b52fc2 (patch) | |
tree | 44fb7798096b66646039a34c6d4756e091bc700b /engines/bladerunner/game_constants.h | |
parent | 1d69120112e16a74a9d101a0d4d9de04196d29de (diff) | |
download | scummvm-rg350-7090841ccc43c64d5a1d9058071ebccaf6b52fc2.tar.gz scummvm-rg350-7090841ccc43c64d5a1d9058071ebccaf6b52fc2.tar.bz2 scummvm-rg350-7090841ccc43c64d5a1d9058071ebccaf6b52fc2.zip |
BLADERUNNER: Support for running
Fixed Runciter idle state
Fixed movement track delay
Basic combat support
Diffstat (limited to 'engines/bladerunner/game_constants.h')
-rw-r--r-- | engines/bladerunner/game_constants.h | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h index 30b28de714..54f5fed9eb 100644 --- a/engines/bladerunner/game_constants.h +++ b/engines/bladerunner/game_constants.h @@ -559,8 +559,11 @@ enum AnimationModes { kAnimationModeWalk = 1, kAnimationModeRun = 2, kAnimationModeCombatIdle = 4, + kAnimationModeCombatAim = 5, + kAnimationModeCombatShoot = 6, kAnimationModeCombatWalk = 7, - kAnimationModeCombatRun = 8 + kAnimationModeCombatRun = 8, + kAnimationModeFeeding = 52 }; enum SceneLoopMode { @@ -804,6 +807,21 @@ enum Elevators { kElevatorPS = 2 }; +// enum SceneObjectOffset { +// kSceneObjectActorIdStart = 0, +// kSceneObjectActorIdEnd = kSceneObjectActorIdStart + 73, +// kSceneObjectItemIdStart = kSceneObjectActorIdEnd + 1, +// kSceneObjectItemIdEnd = kSceneObjectItemIdStart + 123, +// kSceneObjectObjectIdStart = kSceneObjectItemIdEnd + 1, +// kSceneObjectObjectIdEnd = kSceneObjectObjectIdStart + 95 +// }; + +enum SceneObjectOffset { + kSceneObjectOffsetActors = 0, + kSceneObjectOffsetItems = 74, + kSceneObjectOffsetObjects = 198 +}; + } // End of namespace BladeRunner #endif |