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author | Peter Kohaut | 2018-03-06 00:07:42 +0100 |
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committer | Peter Kohaut | 2018-03-06 00:29:20 +0100 |
commit | e232f13f5dd7c9119d0355cb93ff1cc2c705d16e (patch) | |
tree | ccf3189fd328d8535eb44218da6fc30b26475611 /engines/bladerunner/game_info.h | |
parent | 225cad379f2af109c84220ddb998035551ee29b2 (diff) | |
download | scummvm-rg350-e232f13f5dd7c9119d0355cb93ff1cc2c705d16e.tar.gz scummvm-rg350-e232f13f5dd7c9119d0355cb93ff1cc2c705d16e.tar.bz2 scummvm-rg350-e232f13f5dd7c9119d0355cb93ff1cc2c705d16e.zip |
BLADERUNNER: Added Zuben actor
Fixed animation position update
Added goal & anim commands to console
Diffstat (limited to 'engines/bladerunner/game_info.h')
-rw-r--r-- | engines/bladerunner/game_info.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/bladerunner/game_info.h b/engines/bladerunner/game_info.h index 552d41d4b6..bc7fc1eeec 100644 --- a/engines/bladerunner/game_info.h +++ b/engines/bladerunner/game_info.h @@ -77,10 +77,10 @@ public: uint32 getCoverWaypointCount() const { return _coverWaypointCount; } uint32 getFleeWaypointCount() const { return _fleeWaypointCount; } - const char *getSceneName(int i) const { return _sceneNames[i]; } - const char *getSfxTrack(int i) const { return _sfxTracks[i]; } - const char *getMusicTrack(int i) const { return _musicTracks[i]; } - const char *getOuttake(int i) const { return _outtakes[i]; } + const char *getSceneName(int i) const; + const char *getSfxTrack(int i) const; + const char *getMusicTrack(int i) const; + const char *getOuttake(int i) const; }; } // End of namespace BladeRunner |