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author | Peter Kohaut | 2018-12-15 22:40:07 +0100 |
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committer | Peter Kohaut | 2018-12-15 23:02:58 +0100 |
commit | 2f242a10daee5d95510c43f686f83e3bfb9e3f50 (patch) | |
tree | f021bbe73487f258fe6002aa65662225937d9c67 /engines/bladerunner/item_pickup.cpp | |
parent | 1d12eb4c11d2ae89c4b06d86d6af98b5ef02f8fe (diff) | |
download | scummvm-rg350-2f242a10daee5d95510c43f686f83e3bfb9e3f50.tar.gz scummvm-rg350-2f242a10daee5d95510c43f686f83e3bfb9e3f50.tar.bz2 scummvm-rg350-2f242a10daee5d95510c43f686f83e3bfb9e3f50.zip |
BLADERUNNER: Added time control and game pausing
Diffstat (limited to 'engines/bladerunner/item_pickup.cpp')
-rw-r--r-- | engines/bladerunner/item_pickup.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/item_pickup.cpp b/engines/bladerunner/item_pickup.cpp index ffaeb79f33..1bed3bb640 100644 --- a/engines/bladerunner/item_pickup.cpp +++ b/engines/bladerunner/item_pickup.cpp @@ -56,7 +56,7 @@ void ItemPickup::setup(int animationId, int screenX, int screenY) { int pan = (150 * _screenX - 48000) / 640; _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(335), 80, pan, pan, 50, 0); - _timeLast = _vm->getTotalPlayTime(); + _timeLast = _vm->getTotalPlayTime(); // Original game is using system timer } void ItemPickup::reset() { @@ -75,7 +75,7 @@ void ItemPickup::tick() { return; } - int timeNow = _vm->getTotalPlayTime(); + int timeNow = _vm->getTotalPlayTime(); // Original game is using system timer int timeDiff = timeNow - _timeLast; _timeLast = timeNow; timeDiff = MIN(MIN(timeDiff, 67), _timeLeft); |