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authorPeter Kohaut2018-12-15 22:40:07 +0100
committerPeter Kohaut2018-12-15 23:02:58 +0100
commit2f242a10daee5d95510c43f686f83e3bfb9e3f50 (patch)
treef021bbe73487f258fe6002aa65662225937d9c67 /engines/bladerunner/item_pickup.cpp
parent1d12eb4c11d2ae89c4b06d86d6af98b5ef02f8fe (diff)
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BLADERUNNER: Added time control and game pausing
Diffstat (limited to 'engines/bladerunner/item_pickup.cpp')
-rw-r--r--engines/bladerunner/item_pickup.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/item_pickup.cpp b/engines/bladerunner/item_pickup.cpp
index ffaeb79f33..1bed3bb640 100644
--- a/engines/bladerunner/item_pickup.cpp
+++ b/engines/bladerunner/item_pickup.cpp
@@ -56,7 +56,7 @@ void ItemPickup::setup(int animationId, int screenX, int screenY) {
int pan = (150 * _screenX - 48000) / 640;
_vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(335), 80, pan, pan, 50, 0);
- _timeLast = _vm->getTotalPlayTime();
+ _timeLast = _vm->getTotalPlayTime(); // Original game is using system timer
}
void ItemPickup::reset() {
@@ -75,7 +75,7 @@ void ItemPickup::tick() {
return;
}
- int timeNow = _vm->getTotalPlayTime();
+ int timeNow = _vm->getTotalPlayTime(); // Original game is using system timer
int timeDiff = timeNow - _timeLast;
_timeLast = timeNow;
timeDiff = MIN(MIN(timeDiff, 67), _timeLeft);