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author | Peter Kohaut | 2018-02-25 19:31:52 +0100 |
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committer | Peter Kohaut | 2018-02-25 22:38:52 +0100 |
commit | 62b75b99908f9cf1ea60bd4dfa415395e80d5c78 (patch) | |
tree | 91f2b2b058252ea4c7d7fe8e8e4a7d71850d7099 /engines/bladerunner/lights.h | |
parent | 842c67fc34fdc1ff932c8cf70c768e6ad8157038 (diff) | |
download | scummvm-rg350-62b75b99908f9cf1ea60bd4dfa415395e80d5c78.tar.gz scummvm-rg350-62b75b99908f9cf1ea60bd4dfa415395e80d5c78.tar.bz2 scummvm-rg350-62b75b99908f9cf1ea60bd4dfa415395e80d5c78.zip |
BLADERUNNER: Added Generic Walker actors
Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
Diffstat (limited to 'engines/bladerunner/lights.h')
-rw-r--r-- | engines/bladerunner/lights.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/lights.h b/engines/bladerunner/lights.h index ee89fbb5be..376b860234 100644 --- a/engines/bladerunner/lights.h +++ b/engines/bladerunner/lights.h @@ -32,7 +32,7 @@ namespace BladeRunner { class Lights { - friend class BladeRunnerEngine; + friend class Debugger; friend class SliceRendererLights; BladeRunnerEngine *_vm; |