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author | Thomas Fach-Pedersen | 2014-05-17 17:13:49 +0200 |
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committer | Eugene Sandulenko | 2016-09-29 22:21:00 +0200 |
commit | f0432bdf2568a0390e02ff18dd73ea5296a007e2 (patch) | |
tree | 855c77dc0ed4c14bf2012391ac863d51f33aab4c /engines/bladerunner/outtake.h | |
parent | 5c69ed59951c9436c5dd450396fc16dd5ab38f83 (diff) | |
download | scummvm-rg350-f0432bdf2568a0390e02ff18dd73ea5296a007e2.tar.gz scummvm-rg350-f0432bdf2568a0390e02ff18dd73ea5296a007e2.tar.bz2 scummvm-rg350-f0432bdf2568a0390e02ff18dd73ea5296a007e2.zip |
BLADERUNNER: Split VQA decoder into player and decoder, add Outtake player
Diffstat (limited to 'engines/bladerunner/outtake.h')
-rw-r--r-- | engines/bladerunner/outtake.h | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/engines/bladerunner/outtake.h b/engines/bladerunner/outtake.h new file mode 100644 index 0000000000..4e97b1b516 --- /dev/null +++ b/engines/bladerunner/outtake.h @@ -0,0 +1,54 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BLADERUNNER_OUTTAKE_H +#define BLADERUNNER_OUTTAKE_H + +#include "common/str.h" + +#include "graphics/surface.h" + +namespace BladeRunner { + +class BladeRunnerEngine; +class VQAPlayer; + +class OuttakePlayer { + BladeRunnerEngine *_vm; + + bool _isVQAOpen; + VQAPlayer *_vqaPlayer; + Graphics::Surface *_surface; + +public: + OuttakePlayer(BladeRunnerEngine *vm) : + _vm(vm), + _isVQAOpen(false), + _vqaPlayer(nullptr) + {} + + void play(const Common::String &name, bool noLocalization, int container); +}; + +}; // End of namespace BladeRunner + +#endif |