diff options
author | Eugene Sandulenko | 2018-12-17 19:27:03 +0100 |
---|---|---|
committer | Eugene Sandulenko | 2018-12-17 19:27:03 +0100 |
commit | 665bd9ce845cba6ec63807eacd02a53dffa9a2d7 (patch) | |
tree | 642be889276b9be11ce7b6cdb2f5554f96be6246 /engines/bladerunner/rect.h | |
parent | 074177cc159da9c8f0b751732e463e7ed409196d (diff) | |
download | scummvm-rg350-665bd9ce845cba6ec63807eacd02a53dffa9a2d7.tar.gz scummvm-rg350-665bd9ce845cba6ec63807eacd02a53dffa9a2d7.tar.bz2 scummvm-rg350-665bd9ce845cba6ec63807eacd02a53dffa9a2d7.zip |
BLADERUNNER: Rect -> RectFloat
Diffstat (limited to 'engines/bladerunner/rect.h')
-rw-r--r-- | engines/bladerunner/rect.h | 75 |
1 files changed, 0 insertions, 75 deletions
diff --git a/engines/bladerunner/rect.h b/engines/bladerunner/rect.h deleted file mode 100644 index a44ad87040..0000000000 --- a/engines/bladerunner/rect.h +++ /dev/null @@ -1,75 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifndef BLADERUNNER_RECT_H -#define BLADERUNNER_RECT_H - -#include "common/debug.h" -#include "common/types.h" -#include "common/util.h" - -namespace BladeRunner { - -struct Rect { - float x0; - float y0; - float x1; - float y1; - - Rect() - : x0(0.0f), y0(0.0f), x1(0.0f), y1(0.0f) - {} - Rect(float x0_, float y0_, float x1_, float y1_) - : x0(x0_), y0(y0_), x1(x1_), y1(y1_) - {} - - void expand(float d) { - x0 -= d; - y0 -= d; - x1 += d; - y1 += d; - } - - void trunc_2_decimals() { - x0 = truncf(x0 * 100.0f) / 100.0f; - y0 = truncf(y0 * 100.0f) / 100.0f; - x1 = truncf(x1 * 100.0f) / 100.0f; - y1 = truncf(y1 * 100.0f) / 100.0f; - } -}; - -inline bool overlaps(const Rect &a, const Rect &b) { - return !(a.y1 < b.y0 || a.y0 > b.y1 || a.x0 > b.x1 || a.x1 < b.x0); -} - -inline Rect merge(const Rect &a, const Rect &b) { - Rect c; - c.x0 = MIN(a.x0, b.x0); - c.y0 = MIN(a.y0, b.y0); - c.x1 = MAX(a.x1, b.x1); - c.y1 = MAX(a.y1, b.y1); - return c; -} - -} // End of namespace BladeRunner - -#endif |