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authorEugene Sandulenko2018-12-17 19:27:03 +0100
committerEugene Sandulenko2018-12-17 19:27:03 +0100
commit665bd9ce845cba6ec63807eacd02a53dffa9a2d7 (patch)
tree642be889276b9be11ce7b6cdb2f5554f96be6246 /engines/bladerunner/rect.h
parent074177cc159da9c8f0b751732e463e7ed409196d (diff)
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BLADERUNNER: Rect -> RectFloat
Diffstat (limited to 'engines/bladerunner/rect.h')
-rw-r--r--engines/bladerunner/rect.h75
1 files changed, 0 insertions, 75 deletions
diff --git a/engines/bladerunner/rect.h b/engines/bladerunner/rect.h
deleted file mode 100644
index a44ad87040..0000000000
--- a/engines/bladerunner/rect.h
+++ /dev/null
@@ -1,75 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef BLADERUNNER_RECT_H
-#define BLADERUNNER_RECT_H
-
-#include "common/debug.h"
-#include "common/types.h"
-#include "common/util.h"
-
-namespace BladeRunner {
-
-struct Rect {
- float x0;
- float y0;
- float x1;
- float y1;
-
- Rect()
- : x0(0.0f), y0(0.0f), x1(0.0f), y1(0.0f)
- {}
- Rect(float x0_, float y0_, float x1_, float y1_)
- : x0(x0_), y0(y0_), x1(x1_), y1(y1_)
- {}
-
- void expand(float d) {
- x0 -= d;
- y0 -= d;
- x1 += d;
- y1 += d;
- }
-
- void trunc_2_decimals() {
- x0 = truncf(x0 * 100.0f) / 100.0f;
- y0 = truncf(y0 * 100.0f) / 100.0f;
- x1 = truncf(x1 * 100.0f) / 100.0f;
- y1 = truncf(y1 * 100.0f) / 100.0f;
- }
-};
-
-inline bool overlaps(const Rect &a, const Rect &b) {
- return !(a.y1 < b.y0 || a.y0 > b.y1 || a.x0 > b.x1 || a.x1 < b.x0);
-}
-
-inline Rect merge(const Rect &a, const Rect &b) {
- Rect c;
- c.x0 = MIN(a.x0, b.x0);
- c.y0 = MIN(a.y0, b.y0);
- c.x1 = MAX(a.x1, b.x1);
- c.y1 = MAX(a.y1, b.y1);
- return c;
-}
-
-} // End of namespace BladeRunner
-
-#endif