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author | Peter Kohaut | 2018-03-24 17:20:27 +0100 |
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committer | Peter Kohaut | 2018-03-24 17:28:34 +0100 |
commit | 5e9985bd6e4d136ec20e5e3be7589d34051227f1 (patch) | |
tree | e8b8f70ad0f509ec7b919c68c2f09bd2bbf0e8a1 /engines/bladerunner/scene.h | |
parent | 2a646f8cc287a98f90e561ce8072c2af4322fd22 (diff) | |
download | scummvm-rg350-5e9985bd6e4d136ec20e5e3be7589d34051227f1.tar.gz scummvm-rg350-5e9985bd6e4d136ec20e5e3be7589d34051227f1.tar.bz2 scummvm-rg350-5e9985bd6e4d136ec20e5e3be7589d34051227f1.zip |
BLADERUNNER: Load game methods
save methods update
replaced few char* with Common::String
changed few pointers to references
Diffstat (limited to 'engines/bladerunner/scene.h')
-rw-r--r-- | engines/bladerunner/scene.h | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/engines/bladerunner/scene.h b/engines/bladerunner/scene.h index b1963e8c15..0403cd331e 100644 --- a/engines/bladerunner/scene.h +++ b/engines/bladerunner/scene.h @@ -25,12 +25,15 @@ #include "bladerunner/vector.h" +#include "common/str.h" + namespace BladeRunner { class BladeRunnerEngine; class BoundingBox; class Regions; -class SaveFile; +class SaveFileReadStream; +class SaveFileWriteStream; class Set; class VQAPlayer; @@ -81,16 +84,17 @@ public: bool didPlayerWalkIn() { bool r = _playerWalkedIn; _playerWalkedIn = false; return r; } - int findObject(const char *objectName); + int findObject(const Common::String &objectName); bool objectSetHotMouse(int objectId); bool objectGetBoundingBox(int objectId, BoundingBox *boundingBox); void objectSetIsClickable(int objectId, bool isClickable, bool sceneLoaded); void objectSetIsObstacle(int objectId, bool isObstacle, bool sceneLoaded, bool updateWalkpath); void objectSetIsObstacleAll(bool isObstacle, bool sceneLoaded); void objectSetIsTarget(int objectId, bool isTarget, bool sceneLoaded); - const char *objectGetName(int objectId); + const Common::String &objectGetName(int objectId); - void save(SaveFile &f); + void save(SaveFileWriteStream &f); + void load(SaveFileReadStream &f); private: void loopEnded(int frame, int loopId); |