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authorPeter Kohaut2018-02-25 19:31:52 +0100
committerPeter Kohaut2018-02-25 22:38:52 +0100
commit62b75b99908f9cf1ea60bd4dfa415395e80d5c78 (patch)
tree91f2b2b058252ea4c7d7fe8e8e4a7d71850d7099 /engines/bladerunner/scene.h
parent842c67fc34fdc1ff932c8cf70c768e6ad8157038 (diff)
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BLADERUNNER: Added Generic Walker actors
Fixed isseue of duplicating items in world Fixed fog issue with incorrect rendering in special occasions Added basic debugger console Refactored looping code for better readability
Diffstat (limited to 'engines/bladerunner/scene.h')
-rw-r--r--engines/bladerunner/scene.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/scene.h b/engines/bladerunner/scene.h
index 0220bd0098..e0d017556b 100644
--- a/engines/bladerunner/scene.h
+++ b/engines/bladerunner/scene.h
@@ -42,9 +42,9 @@ class Scene {
int _defaultLoop;
bool _defaultLoopSet;
+ bool _defaultLoopPreloadedSet;
int _specialLoopMode;
int _specialLoop;
- bool _specialLoopAtEnd;
// int _introFinished;
int _nextSetId;
int _nextSceneId;