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authorPeter Kohaut2017-03-29 01:50:47 +0200
committerPeter Kohaut2017-03-29 01:55:06 +0200
commitd42b39817d89421b932f2b4079a2bed0b737754c (patch)
tree7eccdb4280cbd8ebbe5f7a7798ac8f9722ea1b64 /engines/bladerunner/script/ai.cpp
parent4564b84d918e13bfceed4338aa3111bf468b0f0e (diff)
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BLADERUNNER: introduced some game constants
Game script are more readable now Fixed name of Officer Leary
Diffstat (limited to 'engines/bladerunner/script/ai.cpp')
-rw-r--r--engines/bladerunner/script/ai.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/engines/bladerunner/script/ai.cpp b/engines/bladerunner/script/ai.cpp
index d51200dc55..57ef099907 100644
--- a/engines/bladerunner/script/ai.cpp
+++ b/engines/bladerunner/script/ai.cpp
@@ -37,9 +37,9 @@ AIScripts::AIScripts(BladeRunnerEngine *vm, int actorsCount) : _vm(vm), _inScrip
_actorUpdating[i] = false;
}
- _AIScripts[0] = new AIScriptMcCoy(_vm);
- _AIScripts[15] = new AIScriptRunciter(_vm);
- _AIScripts[23] = new AIScriptOfficerLeroy(_vm);
+ _AIScripts[kActorMcCoy] = new AIScriptMcCoy(_vm);
+ _AIScripts[kActorRunciter] = new AIScriptRunciter(_vm);
+ _AIScripts[kActorOfficerLeary] = new AIScriptOfficerLeary(_vm);
}
AIScripts::~AIScripts() {
@@ -53,8 +53,9 @@ AIScripts::~AIScripts() {
void AIScripts::Initialize(int actor) {
assert(actor < _actorsCount);
- if (_AIScripts[actor])
+ if (_AIScripts[actor]) {
_AIScripts[actor]->Initialize();
+ }
}
void AIScripts::Update(int actor) {