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| author | Peter Kohaut | 2018-03-09 09:05:56 +0100 |
|---|---|---|
| committer | Peter Kohaut | 2018-03-09 09:08:12 +0100 |
| commit | e1c94911874503cc516ac409646bbaeb359d36c6 (patch) | |
| tree | cc1e81e72fa31607b120e366ac799be58ec9d8c6 /engines/bladerunner/script/ai/bryant.cpp | |
| parent | 3f4c54355c7ee83c0cf3c3f7fc7d7d968f8518f0 (diff) | |
| download | scummvm-rg350-e1c94911874503cc516ac409646bbaeb359d36c6.tar.gz scummvm-rg350-e1c94911874503cc516ac409646bbaeb359d36c6.tar.bz2 scummvm-rg350-e1c94911874503cc516ac409646bbaeb359d36c6.zip | |
BLADERUNNER: Code cleanup & unification
Diffstat (limited to 'engines/bladerunner/script/ai/bryant.cpp')
| -rw-r--r-- | engines/bladerunner/script/ai/bryant.cpp | 266 |
1 files changed, 134 insertions, 132 deletions
diff --git a/engines/bladerunner/script/ai/bryant.cpp b/engines/bladerunner/script/ai/bryant.cpp index 174a9d09fe..74e5e2005e 100644 --- a/engines/bladerunner/script/ai/bryant.cpp +++ b/engines/bladerunner/script/ai/bryant.cpp @@ -33,19 +33,19 @@ void AIScriptBryant::Initialize() { _animationStateNext = 0; _animationNext = 0; - World_Waypoint_Set(324, 22, 267.0, -60.30, 203.0); - World_Waypoint_Set(325, 22, 84.0, -60.30, 337.0); - World_Waypoint_Set(326, 2, -36.0, 0.0, 185.0); - World_Waypoint_Set(327, 2, -166.0, 0.0, -103.0); - World_Waypoint_Set(328, 3, -556.0, 252.59, -1018.11); - World_Waypoint_Set(329, 3, -655.0, 252.60, -1012.0); - World_Waypoint_Set(330, 3, -657.0, 253.0, -1127.0); - World_Waypoint_Set(331, 102, 163.8, 0.0, 67.0); - World_Waypoint_Set(332, 2, -39.0, 0.0, 11.5); - World_Waypoint_Set(333, 102, -34.0, 0.0, 33.0); - World_Waypoint_Set(334, 22, 3.0, -60.30, -144.0); - World_Waypoint_Set(335, 102, -50.0, 0.0, 212.0); - Actor_Put_In_Set(kActorBryant, 22); + World_Waypoint_Set(324, kSetBB05, 267.0f, -60.3f, 203.0f); + World_Waypoint_Set(325, kSetBB05, 84.0f, -60.3f, 337.0f); + World_Waypoint_Set(326, kSetBB06_BB07, -36.0f, 0.0f, 185.0f); + World_Waypoint_Set(327, kSetBB06_BB07, -166.0f, 0.0f, -103.0f); + World_Waypoint_Set(328, kSetBB07, -556.0f, 252.59f, -1018.11f); + World_Waypoint_Set(329, kSetBB07, -655.0f, 252.6f, -1012.0f); + World_Waypoint_Set(330, kSetBB07, -657.0f, 253.0f, -1127.0f); + World_Waypoint_Set(331, kSetBB12, 163.8f, 0.0f, 67.0f); + World_Waypoint_Set(332, kSetBB06_BB07, -39.0f, 0.0f, 11.5f); + World_Waypoint_Set(333, kSetBB12, -34.0f, 0.0f, 33.0f); + World_Waypoint_Set(334, kSetBB05, 3.0f, -60.30f, -144.0f); + World_Waypoint_Set(335, kSetBB12, -50.0f, 0.0f, 212.0f); + Actor_Put_In_Set(kActorBryant, kSetBB05); Actor_Set_Goal_Number(kActorBryant, 100); } @@ -53,12 +53,12 @@ bool AIScriptBryant::Update() { if (Global_Variable_Query(kVariableChapter) == 2 && Actor_Query_Goal_Number(kActorBryant) <= 101 && Player_Query_Current_Scene() == kSceneBB05) { Actor_Set_Goal_Number(kActorBryant, 101); return true; - } else if (Global_Variable_Query(kVariableChapter) != 3 || Game_Flag_Query(686) || Player_Query_Current_Scene() != kSceneBB05) { - return false; - } else { + } + if (Global_Variable_Query(kVariableChapter) == 3 && Player_Query_Current_Scene() == kSceneBB05 && !Game_Flag_Query(686)) { Game_Flag_Set(686); return true; } + return false; } void AIScriptBryant::TimerExpired(int timer) { @@ -68,13 +68,12 @@ void AIScriptBryant::TimerExpired(int timer) { void AIScriptBryant::CompletedMovementTrack() { if (Actor_Query_Goal_Number(kActorBryant) == 101) { Actor_Set_Goal_Number(kActorBryant, 102); - //result = true; + // return true; } else if (Actor_Query_Goal_Number(kActorBryant) == 102) { Actor_Set_Goal_Number(kActorBryant, 101); - //result = true; - } else { - //result = false; + // return true; } + // return false; } void AIScriptBryant::ReceivedClue(int clueId, int fromActorId) { @@ -123,137 +122,140 @@ int AIScriptBryant::GetFriendlinessModifierIfGetsClue(int otherActorId, int clue } bool AIScriptBryant::GoalChanged(int currentGoalNumber, int newGoalNumber) { - if ((newGoalNumber - 101) <= 1) { - if (newGoalNumber == 101) { - AI_Movement_Track_Flush(kActorBryant); - - switch (Random_Query(0, 9)) { - case 0: - AI_Movement_Track_Append(kActorBryant, 134, 0); - AI_Movement_Track_Append(kActorBryant, 135, 0); - AI_Movement_Track_Append(kActorBryant, 136, 0); - AI_Movement_Track_Append(kActorBryant, 137, 0); - AI_Movement_Track_Append(kActorBryant, 138, 0); - AI_Movement_Track_Append(kActorBryant, 139, 0); - AI_Movement_Track_Repeat(kActorBryant); - break; - case 1: - AI_Movement_Track_Append(kActorBryant, 139, 0); - AI_Movement_Track_Append(kActorBryant, 138, 0); - AI_Movement_Track_Append(kActorBryant, 137, 0); - AI_Movement_Track_Append(kActorBryant, 136, 0); - AI_Movement_Track_Append(kActorBryant, 135, 0); - AI_Movement_Track_Append(kActorBryant, 134, 0); - AI_Movement_Track_Repeat(kActorBryant); - break; - case 2: - AI_Movement_Track_Append(kActorBryant, 196, 0); - AI_Movement_Track_Append(kActorBryant, 197, 0); - AI_Movement_Track_Append(kActorBryant, 198, 0); - AI_Movement_Track_Repeat(kActorBryant); - break; - case 3: - AI_Movement_Track_Append(kActorBryant, 198, 0); - AI_Movement_Track_Append(kActorBryant, 197, 0); - AI_Movement_Track_Append(kActorBryant, 196, 0); - AI_Movement_Track_Repeat(kActorBryant); - break; - case 4: - AI_Movement_Track_Append(kActorBryant, 326, 0); - AI_Movement_Track_Append(kActorBryant, 332, 0); - AI_Movement_Track_Append(kActorBryant, 327, 0); - AI_Movement_Track_Repeat(kActorBryant); - break; - case 5: - AI_Movement_Track_Append(kActorBryant, 327, 0); - AI_Movement_Track_Append(kActorBryant, 332, 0); - AI_Movement_Track_Append(kActorBryant, 326, 0); - AI_Movement_Track_Repeat(kActorBryant); - break; - case 6: - AI_Movement_Track_Append(kActorBryant, 329, 0); - AI_Movement_Track_Append(kActorBryant, 328, 0); - AI_Movement_Track_Append(kActorBryant, 330, 0); - AI_Movement_Track_Repeat(kActorBryant); - break; - case 7: - AI_Movement_Track_Append(kActorBryant, 330, 0); - AI_Movement_Track_Append(kActorBryant, 328, 0); - AI_Movement_Track_Append(kActorBryant, 329, 0); - AI_Movement_Track_Repeat(kActorBryant); - break; - case 8: - AI_Movement_Track_Append(kActorBryant, 331, 0); - AI_Movement_Track_Append(kActorBryant, 333, 0); - AI_Movement_Track_Append(kActorBryant, 335, 0); - AI_Movement_Track_Repeat(kActorBryant); - break; - case 9: - AI_Movement_Track_Append(kActorBryant, 335, 0); - AI_Movement_Track_Append(kActorBryant, 333, 0); - AI_Movement_Track_Append(kActorBryant, 331, 0); - AI_Movement_Track_Repeat(kActorBryant); - break; - default: - break; - } + switch (newGoalNumber) { + case 101: + AI_Movement_Track_Flush(kActorBryant); + + switch (Random_Query(0, 9)) { + case 0: + AI_Movement_Track_Append(kActorBryant, 134, 0); + AI_Movement_Track_Append(kActorBryant, 135, 0); + AI_Movement_Track_Append(kActorBryant, 136, 0); + AI_Movement_Track_Append(kActorBryant, 137, 0); + AI_Movement_Track_Append(kActorBryant, 138, 0); + AI_Movement_Track_Append(kActorBryant, 139, 0); + AI_Movement_Track_Repeat(kActorBryant); + break; + case 1: + AI_Movement_Track_Append(kActorBryant, 139, 0); + AI_Movement_Track_Append(kActorBryant, 138, 0); + AI_Movement_Track_Append(kActorBryant, 137, 0); + AI_Movement_Track_Append(kActorBryant, 136, 0); + AI_Movement_Track_Append(kActorBryant, 135, 0); + AI_Movement_Track_Append(kActorBryant, 134, 0); + AI_Movement_Track_Repeat(kActorBryant); + break; + case 2: + AI_Movement_Track_Append(kActorBryant, 196, 0); + AI_Movement_Track_Append(kActorBryant, 197, 0); + AI_Movement_Track_Append(kActorBryant, 198, 0); + AI_Movement_Track_Repeat(kActorBryant); + break; + case 3: + AI_Movement_Track_Append(kActorBryant, 198, 0); + AI_Movement_Track_Append(kActorBryant, 197, 0); + AI_Movement_Track_Append(kActorBryant, 196, 0); + AI_Movement_Track_Repeat(kActorBryant); + break; + case 4: + AI_Movement_Track_Append(kActorBryant, 326, 0); + AI_Movement_Track_Append(kActorBryant, 332, 0); + AI_Movement_Track_Append(kActorBryant, 327, 0); + AI_Movement_Track_Repeat(kActorBryant); + break; + case 5: + AI_Movement_Track_Append(kActorBryant, 327, 0); + AI_Movement_Track_Append(kActorBryant, 332, 0); + AI_Movement_Track_Append(kActorBryant, 326, 0); + AI_Movement_Track_Repeat(kActorBryant); + break; + case 6: + AI_Movement_Track_Append(kActorBryant, 329, 0); + AI_Movement_Track_Append(kActorBryant, 328, 0); + AI_Movement_Track_Append(kActorBryant, 330, 0); + AI_Movement_Track_Repeat(kActorBryant); + break; + case 7: + AI_Movement_Track_Append(kActorBryant, 330, 0); + AI_Movement_Track_Append(kActorBryant, 328, 0); + AI_Movement_Track_Append(kActorBryant, 329, 0); + AI_Movement_Track_Repeat(kActorBryant); + break; + case 8: + AI_Movement_Track_Append(kActorBryant, 331, 0); + AI_Movement_Track_Append(kActorBryant, 333, 0); + AI_Movement_Track_Append(kActorBryant, 335, 0); + AI_Movement_Track_Repeat(kActorBryant); + break; + case 9: + AI_Movement_Track_Append(kActorBryant, 335, 0); + AI_Movement_Track_Append(kActorBryant, 333, 0); + AI_Movement_Track_Append(kActorBryant, 331, 0); + AI_Movement_Track_Repeat(kActorBryant); + break; } - + // fallthrough + case 102: AI_Movement_Track_Append(kActorBryant, 39, 0); AI_Movement_Track_Repeat(kActorBryant); + break; } return false; } bool AIScriptBryant::UpdateAnimation(int *animation, int *frame) { - if (_animationState <= 3) { - if (_animationState) { - if (_animationState == 1) { - *animation = 805; - _animationFrame++; - - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(805)) { - _animationFrame = 0; - } - } else if (_animationState == 2) { - *animation = 808; - _animationFrame++; - - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(808) - 1) { - _animationState = 3; - } - } else { - *animation = 808; - _animationFrame = Slice_Animation_Query_Number_Of_Frames(808) - 1; - } - } else { - *animation = 806; - _animationFrame++; - - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(806)) { - _animationFrame = 0; - } + switch (_animationState) { + case 0: + *animation = 806; + _animationFrame++; + + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(806)) { + _animationFrame = 0; + } + break; + case 1: + *animation = 805; + _animationFrame++; + + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(805)) { + _animationFrame = 0; } + break; + case 2: + *animation = 808; + _animationFrame++; + + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(808) - 1) { + _animationState = 3; + } + break; + case 3: + *animation = 808; + _animationFrame = Slice_Animation_Query_Number_Of_Frames(808) - 1; + break; } *frame = _animationFrame; - return true; } bool AIScriptBryant::ChangeAnimationMode(int mode) { - if (mode > 1) { - if (mode == 48) { - _animationState = 2; - _animationFrame = 0; - Actor_Set_Goal_Number(kActorBryant, 0); - } - } else { - _animationState = (mode != 0); + switch (mode) { + case kAnimationModeIdle: + _animationState = 0; + _animationFrame = 0; + break; + case kAnimationModeWalk: + _animationState = 1; _animationFrame = 0; + break; + case 48: + _animationState = 2; + _animationFrame = 0; + Actor_Set_Goal_Number(kActorBryant, 0); + break; } - return true; } |
