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authorPeter Kohaut2018-03-17 16:40:33 +0100
committerPeter Kohaut2018-03-17 16:42:25 +0100
commit19d9e4cec818980a75772a204c96774afbd2b17e (patch)
treeaaf4ae3f0322c0a75418451b50c8e09b424c0a7f /engines/bladerunner/script/ai/clovis.cpp
parentb2727018344535789c96b0e9c95c741d0dd054c5 (diff)
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BLADERUNNER: Added combat
Math cleanup Fixed obstacle detection
Diffstat (limited to 'engines/bladerunner/script/ai/clovis.cpp')
-rw-r--r--engines/bladerunner/script/ai/clovis.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/bladerunner/script/ai/clovis.cpp b/engines/bladerunner/script/ai/clovis.cpp
index 9c8976e02d..e55fdb9468 100644
--- a/engines/bladerunner/script/ai/clovis.cpp
+++ b/engines/bladerunner/script/ai/clovis.cpp
@@ -440,22 +440,22 @@ bool AIScriptClovis::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Global_Variable_Decrement(51, 1);
}
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorDektora, kSetKP07)) {
- Non_Player_Actor_Combat_Mode_On(kActorDektora, 0, 0, 0, 19, 4, 7, 8, 0, 0, 100, 10, 300, 0);
+ Non_Player_Actor_Combat_Mode_On(kActorDektora, kActorCombatStateIdle, false, kActorMcCoy, 19, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 10, 300, false);
}
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorZuben, kSetKP07)) {
- Non_Player_Actor_Combat_Mode_On(kActorZuben, 0, 0, 0, 19, 4, 7, 8, 0, 0, 100, 10, 300, 0);
+ Non_Player_Actor_Combat_Mode_On(kActorZuben, kActorCombatStateIdle, false, kActorMcCoy, 19, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 10, 300, false);
}
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorSadik, kSetKP07)) {
- Non_Player_Actor_Combat_Mode_On(kActorSadik, 0, 1, 0, 19, 4, 7, 8, 0, 0, 100, 10, 300, 0);
+ Non_Player_Actor_Combat_Mode_On(kActorSadik, kActorCombatStateIdle, true, kActorMcCoy, 19, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 10, 300, false);
}
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorIzo, kSetKP07)) {
- Non_Player_Actor_Combat_Mode_On(kActorIzo, 0, 0, 0, 19, 4, 7, 8, 0, 0, 100, 10, 300, 0);
+ Non_Player_Actor_Combat_Mode_On(kActorIzo, kActorCombatStateIdle, false, kActorMcCoy, 19, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 10, 300, false);
}
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorGordo, kSetKP07)) {
- Non_Player_Actor_Combat_Mode_On(kActorGordo, 0, 1, 0, 19, 4, 7, 8, 0, 0, 100, 10, 300, 0);
+ Non_Player_Actor_Combat_Mode_On(kActorGordo, kActorCombatStateIdle, true, kActorMcCoy, 19, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 10, 300, false);
}
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorClovis, kSetKP07)) {
- Non_Player_Actor_Combat_Mode_On(kActorClovis, 0, 0, 0, 19, 4, 7, 8, 0, 0, 100, 10, 300, 0);
+ Non_Player_Actor_Combat_Mode_On(kActorClovis, kActorCombatStateIdle, false, kActorMcCoy, 19, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 10, 300, false);
}
return true;