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author | Thanasis Antoniou | 2019-05-04 17:24:20 +0300 |
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committer | Thanasis Antoniou | 2019-05-04 17:25:34 +0300 |
commit | d666eb154a027b34302a34d090abbda2cf69ce58 (patch) | |
tree | 0db83225c2be71eed8bead048aa81e20367f0b9f /engines/bladerunner/script/ai/mutant2.cpp | |
parent | 7d2777e1d7f1abef54272ffb4287e26738a8a554 (diff) | |
download | scummvm-rg350-d666eb154a027b34302a34d090abbda2cf69ce58.tar.gz scummvm-rg350-d666eb154a027b34302a34d090abbda2cf69ce58.tar.bz2 scummvm-rg350-d666eb154a027b34302a34d090abbda2cf69ce58.zip |
BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths
UG09 bad path allowed McCoy to teleport to the pipe top left. UG13, when elevator was up McCoy could walk in the empty chute
Diffstat (limited to 'engines/bladerunner/script/ai/mutant2.cpp')
-rw-r--r-- | engines/bladerunner/script/ai/mutant2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/script/ai/mutant2.cpp b/engines/bladerunner/script/ai/mutant2.cpp index e1e851a381..6f7f4924a4 100644 --- a/engines/bladerunner/script/ai/mutant2.cpp +++ b/engines/bladerunner/script/ai/mutant2.cpp @@ -525,7 +525,7 @@ bool AIScriptMutant2::ChangeAnimationMode(int mode) { _var1 = 1; break; - case 48: + case kAnimationModeDie: _animationState = 6; _animationFrame = 0; break; |