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authorPeter Kohaut2019-01-19 23:12:45 +0100
committerPeter Kohaut2019-01-19 23:15:41 +0100
commit5e2fb6fb2672137f9dbcf6f17b8de9c312b236e6 (patch)
tree3ec28e49d9f51e6c40df9c5a0f2da35080d65905 /engines/bladerunner/script/ai/sergeant_walls.cpp
parentf7754012dd1766959aaf4eca8ad3028afab5d7d0 (diff)
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BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
Diffstat (limited to 'engines/bladerunner/script/ai/sergeant_walls.cpp')
-rw-r--r--engines/bladerunner/script/ai/sergeant_walls.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/engines/bladerunner/script/ai/sergeant_walls.cpp b/engines/bladerunner/script/ai/sergeant_walls.cpp
index 2c2ae2bd5d..d657f3180c 100644
--- a/engines/bladerunner/script/ai/sergeant_walls.cpp
+++ b/engines/bladerunner/script/ai/sergeant_walls.cpp
@@ -35,8 +35,10 @@ void AIScriptSergeantWalls::Initialize() {
}
bool AIScriptSergeantWalls::Update() {
- if (Game_Flag_Query(206) && Game_Flag_Query(158)) {
- Game_Flag_Reset(206);
+ if (Game_Flag_Query(kFlagSergeantWallsBuzzInRequest)
+ && Game_Flag_Query(kFlagSergeantWallsBuzzInDone)
+ ) {
+ Game_Flag_Reset(kFlagSergeantWallsBuzzInRequest);
}
return false;
}
@@ -97,11 +99,13 @@ bool AIScriptSergeantWalls::UpdateAnimation(int *animation, int *frame) {
switch (_animationState) {
case 0:
_animationFrame++;
- if (Game_Flag_Query(206) && !Game_Flag_Query(158)) {
+ if ( Game_Flag_Query(kFlagSergeantWallsBuzzInRequest)
+ && !Game_Flag_Query(kFlagSergeantWallsBuzzInDone)
+ ) {
*animation = 724;
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(724)) {
_animationFrame = 0;
- Game_Flag_Set(158);
+ Game_Flag_Set(kFlagSergeantWallsBuzzInDone);
}
} else {
*animation = 722;