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author | Peter Kohaut | 2019-01-31 00:19:38 +0100 |
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committer | Peter Kohaut | 2019-01-31 21:27:31 +0100 |
commit | 3fc1fbb8daae93e02985379aed4b8a6feab5cb24 (patch) | |
tree | 07e2247045ce2e34c8379b8fcc36d82e6bf51d3a /engines/bladerunner/script/ai/steele.cpp | |
parent | b16b26ac722a381c4ab43e66886b3012962556ed (diff) | |
download | scummvm-rg350-3fc1fbb8daae93e02985379aed4b8a6feab5cb24.tar.gz scummvm-rg350-3fc1fbb8daae93e02985379aed4b8a6feab5cb24.tar.bz2 scummvm-rg350-3fc1fbb8daae93e02985379aed4b8a6feab5cb24.zip |
BLADERUNNER: Clean up of Dektora script
Diffstat (limited to 'engines/bladerunner/script/ai/steele.cpp')
-rw-r--r-- | engines/bladerunner/script/ai/steele.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/bladerunner/script/ai/steele.cpp b/engines/bladerunner/script/ai/steele.cpp index 302ba9371b..1bcede6dc9 100644 --- a/engines/bladerunner/script/ai/steele.cpp +++ b/engines/bladerunner/script/ai/steele.cpp @@ -903,7 +903,7 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) { Actor_Says(kActorMcCoy, 3835, 18); Actor_Says(kActorSteele, 1810, 16); Game_Flag_Set(kFlagDektoraRanAway); - Actor_Set_Goal_Number(kActorDektora, 599); + Actor_Set_Goal_Number(kActorDektora, kGoalDektoraDead); Actor_Set_Goal_Number(kActorSteele, 275); break; case 274: @@ -916,13 +916,13 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) { Actor_Says(kActorSteele, 1780, 15); Actor_Says(kActorMcCoy, 3825, 14); Game_Flag_Set(kFlagDektoraRanAway); - Actor_Set_Goal_Number(kActorDektora, 599); + Actor_Set_Goal_Number(kActorDektora, kGoalDektoraDead); Actor_Set_Goal_Number(kActorSteele, 275); } return true; case 215: - Game_Flag_Set(635); + Game_Flag_Set(kFlagNR11SteeleShoot); Actor_Change_Animation_Mode(kActorSteele, kAnimationModeCombatAttack); Scene_Exits_Disable(); return true; @@ -937,7 +937,7 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) { AI_Movement_Track_Flush(kActorSteele); Actor_Put_In_Set(kActorSteele, kSetNR05_NR08); Actor_Set_At_XYZ(kActorSteele, -1034.09f, 0.32f, 224.77f, 440); - Game_Flag_Set(722); + Game_Flag_Set(kFlagChapter4Starting); Set_Enter(kSetNR05_NR08, kSceneNR08); return true; @@ -1298,7 +1298,7 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) { return true; case kGoalSteeleHF01StartChapter4: - Game_Flag_Set(722); + Game_Flag_Set(kFlagChapter4Starting); Global_Variable_Set(kVariableChapter, 4); Scene_Exits_Enable(); Game_Flag_Set(523); |