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author | antoniou79 | 2019-08-18 21:09:51 +0300 |
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committer | antoniou79 | 2019-08-18 21:09:51 +0300 |
commit | b7c089f489440252785b1f18dc6d3a2356d6fde1 (patch) | |
tree | 64dbad110dbcc8934d83b6de11694fbba2643831 /engines/bladerunner/script/ai/steele.cpp | |
parent | a5849197c95659c04ad0e386495f360b68706297 (diff) | |
download | scummvm-rg350-b7c089f489440252785b1f18dc6d3a2356d6fde1.tar.gz scummvm-rg350-b7c089f489440252785b1f18dc6d3a2356d6fde1.tar.bz2 scummvm-rg350-b7c089f489440252785b1f18dc6d3a2356d6fde1.zip |
BLADERUNNER: Restore bits of dialogue for McCoy, Chew, Walls
Diffstat (limited to 'engines/bladerunner/script/ai/steele.cpp')
-rw-r--r-- | engines/bladerunner/script/ai/steele.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/script/ai/steele.cpp b/engines/bladerunner/script/ai/steele.cpp index 739ef95111..1ee7e5f572 100644 --- a/engines/bladerunner/script/ai/steele.cpp +++ b/engines/bladerunner/script/ai/steele.cpp @@ -801,7 +801,7 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) { Actor_Face_Actor(kActorSteele, kActorIzo, true); Actor_Change_Animation_Mode(kActorIzo, kAnimationModeIdle); Actor_Face_Actor(kActorIzo, kActorSteele, true); - Actor_Says_With_Pause(kActorSteele, 2010, 0.0, kAnimationModeCombatIdle); + Actor_Says_With_Pause(kActorSteele, 2010, 0.0f, kAnimationModeCombatIdle); Actor_Change_Animation_Mode(kActorSteele, kAnimationModeCombatIdle); Loop_Actor_Walk_To_Actor(kActorSteele, kActorIzo, 60, false, false); Actor_Change_Animation_Mode(kActorSteele, kAnimationModeCombatIdle); |