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author | Thanasis Antoniou | 2019-04-06 00:02:32 +0300 |
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committer | Thanasis Antoniou | 2019-04-06 00:02:32 +0300 |
commit | 4e75b7e6b760f9fb3959b54ff0c7e3b8118023c4 (patch) | |
tree | fe573288b4017476aa6b722b2b272f7588c2c931 /engines/bladerunner/script/ai | |
parent | 5354c1b764ff16a1c7cb81fa5fba681a42a200f6 (diff) | |
download | scummvm-rg350-4e75b7e6b760f9fb3959b54ff0c7e3b8118023c4.tar.gz scummvm-rg350-4e75b7e6b760f9fb3959b54ff0c7e3b8118023c4.tar.bz2 scummvm-rg350-4e75b7e6b760f9fb3959b54ff0c7e3b8118023c4.zip |
BLADERUNNER: Cleanup for looping sounds
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
Diffstat (limited to 'engines/bladerunner/script/ai')
-rw-r--r-- | engines/bladerunner/script/ai/luther.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/script/ai/luther.cpp b/engines/bladerunner/script/ai/luther.cpp index 78ac56a03f..f30763a0d9 100644 --- a/engines/bladerunner/script/ai/luther.cpp +++ b/engines/bladerunner/script/ai/luther.cpp @@ -91,7 +91,7 @@ bool AIScriptLuther::Update() { Scene_Loop_Set_Default(5); // UG16MainLoopNoComputerLight Scene_Loop_Start_Special(kSceneLoopModeOnce, 4, true); // UG16SparkLoop Ambient_Sounds_Play_Sound(kSfxCOMPDWN4, 50, 0, 0, 99); - Ambient_Sounds_Remove_Looping_Sound(516, 1); + Ambient_Sounds_Remove_Looping_Sound(kSfxELECLAB1, 1); return false; } |