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authorPeter Kohaut2018-03-09 22:00:10 +0100
committerPeter Kohaut2018-03-09 22:08:05 +0100
commit7eb0e3086af94f66a078da92275460018d744597 (patch)
treece8e047a55aac3fdaf87f363fbf90aac5bf32cfb /engines/bladerunner/script/ai
parent127db21a30840a114befb9459653c816e480e975 (diff)
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BLADERUNNER: Code cleanup
Diffstat (limited to 'engines/bladerunner/script/ai')
-rw-r--r--engines/bladerunner/script/ai/mia.cpp10
-rw-r--r--engines/bladerunner/script/ai/tyrell_guard.cpp182
2 files changed, 53 insertions, 139 deletions
diff --git a/engines/bladerunner/script/ai/mia.cpp b/engines/bladerunner/script/ai/mia.cpp
index 2ca9780353..103b6c4dbb 100644
--- a/engines/bladerunner/script/ai/mia.cpp
+++ b/engines/bladerunner/script/ai/mia.cpp
@@ -147,9 +147,9 @@ bool AIScriptMia::UpdateAnimation(int *animation, int *frame) {
_animationFrame++;
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(569)) {
+ *animation = 568;
_animationFrame = 0;
_animationState = 2;
- *animation = 568;
}
break;
@@ -158,9 +158,9 @@ bool AIScriptMia::UpdateAnimation(int *animation, int *frame) {
_animationFrame++;
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(570)) {
+ *animation = 568;
_animationFrame = 0;
_animationState = 2;
- *animation = 568;
}
break;
@@ -175,7 +175,7 @@ bool AIScriptMia::UpdateAnimation(int *animation, int *frame) {
bool AIScriptMia::ChangeAnimationMode(int mode) {
switch (mode) {
- case 0:
+ case kAnimationModeIdle:
if (_animationState >= 2 && _animationState <= 4) {
_flag1 = false;
} else {
@@ -183,7 +183,7 @@ bool AIScriptMia::ChangeAnimationMode(int mode) {
_animationState = 0;
}
break;
- case 3:
+ case kAnimationModeTalk:
_animationFrame = 0;
_flag1 = false;
_animationState = 2;
@@ -202,8 +202,6 @@ bool AIScriptMia::ChangeAnimationMode(int mode) {
_animationFrame = 0;
_animationState = 1;
break;
- default:
- break;
}
return true;
diff --git a/engines/bladerunner/script/ai/tyrell_guard.cpp b/engines/bladerunner/script/ai/tyrell_guard.cpp
index 3b77ad92aa..0dea8ab4e4 100644
--- a/engines/bladerunner/script/ai/tyrell_guard.cpp
+++ b/engines/bladerunner/script/ai/tyrell_guard.cpp
@@ -25,6 +25,8 @@
namespace BladeRunner {
AIScriptTyrellGuard::AIScriptTyrellGuard(BladeRunnerEngine *vm) : AIScriptBase(vm) {
+ _frameDelta = 1;
+ _flag1 = false;
}
void AIScriptTyrellGuard::Initialize() {
@@ -33,7 +35,7 @@ void AIScriptTyrellGuard::Initialize() {
_animationStateNext = 0;
_animationNext = 0;
- _animDirection = 1;
+ _frameDelta = 1;
_flag1 = false;
Actor_Set_Goal_Number(kActorTyrellGuard, 0);
}
@@ -43,17 +45,17 @@ bool AIScriptTyrellGuard::Update() {
}
void AIScriptTyrellGuard::TimerExpired(int timer) {
- if (timer) {
- if (timer == 1) {
- AI_Countdown_Timer_Reset(kActorTyrellGuard, 1);
- Actor_Set_Goal_Number(kActorTyrellGuard, 303);
- }
- } else {
+ switch (timer) {
+ case 0:
AI_Countdown_Timer_Reset(kActorTyrellGuard, 0);
-
- if (Actor_Query_Which_Set_In(0) == kSetTB02_TB03) {
+ if (Actor_Query_Which_Set_In(kActorMcCoy) == kSetTB02_TB03) {
Actor_Set_Goal_Number(kActorTyrellGuard, 301);
}
+ break;
+ case 1:
+ AI_Countdown_Timer_Reset(kActorTyrellGuard, 1);
+ Actor_Set_Goal_Number(kActorTyrellGuard, 303);
+ break;
}
}
@@ -109,219 +111,154 @@ bool AIScriptTyrellGuard::GoalChanged(int currentGoalNumber, int newGoalNumber)
AI_Countdown_Timer_Start(kActorTyrellGuard, 0, 30);
}
return true;
-
case 301:
- Actor_Change_Animation_Mode(kActorTyrellGuard, 0);
+ Actor_Change_Animation_Mode(kActorTyrellGuard, kAnimationModeIdle);
Delay(1000);
Actor_Says(kActorTyrellGuard, 320, 14);
Actor_Change_Animation_Mode(kActorTyrellGuard, 50);
Ambient_Sounds_Play_Sound(590, 100, 0, 0, 0);
Delay(1000);
- Actor_Force_Stop_Walking(0);
- Actor_Set_Goal_Number(0, 500);
-
+ Actor_Force_Stop_Walking(kActorMcCoy);
+ Actor_Set_Goal_Number(kActorMcCoy, 500);
return true;
-
case 302:
AI_Countdown_Timer_Reset(kActorTyrellGuard, 0);
Actor_Says(kActorTyrellGuard, 310, 14);
AI_Countdown_Timer_Start(kActorTyrellGuard, 1, 20);
-
return true;
-
case 303:
Actor_Change_Animation_Mode(kActorTyrellGuard, 50);
Ambient_Sounds_Play_Sound(590, 100, 0, 0, 0);
Delay(1000);
- Actor_Force_Stop_Walking(0);
- Actor_Set_Goal_Number(0, 500);
-
+ Actor_Force_Stop_Walking(kActorMcCoy);
+ Actor_Set_Goal_Number(kActorMcCoy, 500);
return true;
-
case 304:
AI_Countdown_Timer_Reset(kActorTyrellGuard, 1);
-
return true;
-
- default:
- return false;
}
+ return false;
}
bool AIScriptTyrellGuard::UpdateAnimation(int *animation, int *frame) {
- int frameRes;
-
switch (_animationState) {
case 0:
*animation = 555;
_animationFrame++;
-
- if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(555)) {
- frameRes = _animationFrame;
- } else {
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(555)) {
_animationFrame = 0;
- frameRes = 0;
}
break;
case 1:
*animation = 564;
-
if (_animationFrame <= 5) {
- _animDirection = 1;
+ _frameDelta = 1;
} else if (_animationFrame >= 12) {
- _animDirection = -1;
+ _frameDelta = -1;
}
-
- _animationFrame += _animDirection;
- frameRes = _animationFrame;
+ _animationFrame += _frameDelta;
break;
case 2:
*animation = 564;
_animationFrame++;
-
- if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(564)) {
- frameRes = _animationFrame;
- } else {
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(564)) {
_animationFrame = 0;
- frameRes = 0;
_animationState = 0;
}
break;
case 3:
- frameRes = _animationFrame;
*animation = 558;
-
- if (!frameRes && _flag1) {
+ if (_animationFrame == 0 && _flag1) {
*animation = 555;
_animationState = 0;
} else {
- _animationFrame = frameRes + 1;
-
- if (frameRes + 1 < Slice_Animation_Query_Number_Of_Frames(*animation)) {
- frameRes = _animationFrame;
- } else {
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
_animationFrame = 0;
- frameRes = 0;
}
}
break;
case 4:
*animation = 559;
_animationFrame++;
-
- if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(559)) {
- frameRes = _animationFrame;
- } else {
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(559)) {
+ *animation = 558;
_animationFrame = 0;
- frameRes = 0;
_animationState = 3;
- *animation = 558;
}
break;
case 5:
*animation = 560;
_animationFrame++;
-
- if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(560)) {
- frameRes = _animationFrame;
- } else {
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(560)) {
+ *animation = 558;
_animationFrame = 0;
- frameRes = 0;
_animationState = 3;
- *animation = 558;
}
break;
case 6:
*animation = 561;
_animationFrame++;
-
- if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(561)) {
- frameRes = _animationFrame;
- } else {
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(561)) {
+ *animation = 558;
_animationFrame = 0;
- frameRes = 0;
_animationState = 3;
- *animation = 558;
}
break;
case 7:
*animation = 562;
_animationFrame++;
-
- if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(562)) {
- frameRes = _animationFrame;
- } else {
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(562)) {
+ *animation = 558;
_animationFrame = 0;
- frameRes = 0;
_animationState = 3;
- *animation = 558;
}
break;
case 8:
*animation = 557;
_animationFrame++;
-
- if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(557)) {
- frameRes = _animationFrame;
- } else {
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(557)) {
*animation = 555;
_animationFrame = 0;
- frameRes = 0;
_animationState = 0;
}
break;
case 9:
*animation = 563;
_animationFrame++;
-
- if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(563)) {
- frameRes = _animationFrame;
- } else {
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(563)) {
*animation = 555;
_animationFrame = 0;
- frameRes = 0;
_animationState = 0;
}
break;
case 10:
*animation = 564;
_animationFrame++;
-
- if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(564)) {
- frameRes = _animationFrame;
- } else {
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(564)) {
*animation = 555;
_animationFrame = 0;
- frameRes = 0;
_animationState = 0;
}
break;
case 11:
*animation = 565;
_animationFrame++;
-
- if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(565)) {
- frameRes = _animationFrame;
- } else {
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(565)) {
*animation = 555;
_animationFrame = 0;
- frameRes = 0;
_animationState = 0;
}
break;
- default:
- frameRes = _animationFrame;
- break;
}
- *frame = frameRes;
-
+ *frame = _animationFrame;
return true;
}
bool AIScriptTyrellGuard::ChangeAnimationMode(int mode) {
switch (mode) {
- case 0:
+ case kAnimationModeIdle:
switch (_animationState) {
case 0:
_animationState = 8;
@@ -345,25 +282,7 @@ bool AIScriptTyrellGuard::ChangeAnimationMode(int mode) {
break;
}
break;
- case 1:
- case 2:
- case 4:
- case 5:
- case 6:
- case 7:
- case 8:
- case 9:
- case 10:
- case 11:
- case 16:
- case 17:
- case 18:
- case 19:
- case 20:
- case 21:
- case 22:
- break;
- case 3:
+ case kAnimationModeTalk:
if (_animationState == 1) {
_animationState = 2;
} else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
@@ -412,21 +331,18 @@ bool AIScriptTyrellGuard::ChangeAnimationMode(int mode) {
_animationState = 8;
_animationFrame = 0;
break;
- default:
- if (mode - 43 > 12) {
- break;
- }
- if (mode - 43 == 7) {
- _animationState = 11;
+ case 50:
+ _animationState = 11;
+ _animationFrame = 0;
+ break;
+ case 43:
+ case 55:
+ if (_animationState != 1) {
+ _animationState = 1;
_animationFrame = 0;
- } else if (mode - 43 == 12 || mode == 43) {
- if (_animationState != 1) {
- _animationState = 1;
- _animationFrame = 0;
- }
}
+ break;
}
-
return true;
}