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author | Peter Kohaut | 2017-09-10 20:19:02 +0200 |
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committer | Peter Kohaut | 2017-09-10 20:55:30 +0200 |
commit | f79d8cc1fe852e6172519efc51c75449dfc7c8f1 (patch) | |
tree | 4e02ac28680977b4a1a8868e2f1e58b302bf93a9 /engines/bladerunner/script/ai | |
parent | e0aa906804942c04db6b3febed159846b7bcfb51 (diff) | |
download | scummvm-rg350-f79d8cc1fe852e6172519efc51c75449dfc7c8f1.tar.gz scummvm-rg350-f79d8cc1fe852e6172519efc51c75449dfc7c8f1.tar.bz2 scummvm-rg350-f79d8cc1fe852e6172519efc51c75449dfc7c8f1.zip |
BLADERUNNER: Added music support & added Maggie
added async walking
named some of the game flags & variables
renamed aesc to screen effects
Diffstat (limited to 'engines/bladerunner/script/ai')
-rw-r--r-- | engines/bladerunner/script/ai/leon.cpp | 8 | ||||
-rw-r--r-- | engines/bladerunner/script/ai/maggie.cpp | 634 | ||||
-rw-r--r-- | engines/bladerunner/script/ai/mccoy.cpp | 4 | ||||
-rw-r--r-- | engines/bladerunner/script/ai/officer_leary.cpp | 2 | ||||
-rw-r--r-- | engines/bladerunner/script/ai/runciter.cpp | 2 |
5 files changed, 642 insertions, 8 deletions
diff --git a/engines/bladerunner/script/ai/leon.cpp b/engines/bladerunner/script/ai/leon.cpp index 63dc3d4782..45e1c7423d 100644 --- a/engines/bladerunner/script/ai/leon.cpp +++ b/engines/bladerunner/script/ai/leon.cpp @@ -93,7 +93,7 @@ void AIScriptLeon::ClickedByPlayer() { void AIScriptLeon::EnteredScene(int sceneId) {} void AIScriptLeon::OtherAgentEnteredThisScene(int otherActorId) { - if (otherActorId == 0 && Actor_Query_Goal_Number(kActorLeon) == 7) { + if (otherActorId == kActorMcCoy && Actor_Query_Goal_Number(kActorLeon) == 7) { AI_Countdown_Timer_Reset(kActorLeon, 0); AI_Movement_Track_Flush(kActorLeon); AI_Movement_Track_Append(kActorLeon, 353, 0); @@ -104,7 +104,7 @@ void AIScriptLeon::OtherAgentEnteredThisScene(int otherActorId) { } void AIScriptLeon::OtherAgentExitedThisScene(int otherActorId) { - if (otherActorId == 0 && Actor_Query_Which_Set_In(kActorLeon) == 33) { + if (otherActorId == kActorMcCoy && Actor_Query_Which_Set_In(kActorLeon) == 33) { AI_Movement_Track_Flush(kActorLeon); ADQ_Flush(); Actor_Set_Goal_Number(kActorLeon, 8); @@ -115,7 +115,7 @@ void AIScriptLeon::OtherAgentExitedThisScene(int otherActorId) { } void AIScriptLeon::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { - if (otherActorId == 0 && combatMode == 1 && Actor_Query_Goal_Number(kActorLeon) == 1) { + if (otherActorId == kActorMcCoy && combatMode == 1 && Actor_Query_Goal_Number(kActorLeon) == 1) { Game_Flag_Set(539); Player_Loses_Control(); Actor_Face_Actor(kActorMcCoy, kActorLeon, true); @@ -448,7 +448,7 @@ void AIScriptLeon::FledCombat() {} float AIScriptLeon::sub_446700(int actorId, float x, float y, float z) { float actorX, actorY, actorZ; Actor_Query_XYZ(actorId, &actorX, &actorY, &actorZ); - return sqrtf((z - actorZ) * (z - actorZ) + (y - actorX) * (y - actorX) + (y - actorY) * (y - actorY)); + return sqrtf((z - actorZ) * (z - actorZ) + (y - actorY) * (y - actorY) + (x - actorX) * (x - actorX)); } } // End of namespace BladeRunner diff --git a/engines/bladerunner/script/ai/maggie.cpp b/engines/bladerunner/script/ai/maggie.cpp new file mode 100644 index 0000000000..150a2a3a0b --- /dev/null +++ b/engines/bladerunner/script/ai/maggie.cpp @@ -0,0 +1,634 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "bladerunner/script/ai.h" +#include "bladerunner/vector.h" + +namespace BladeRunner { + +void AIScriptMaggie::Initialize() { + var_45F3F0_animation_state = 0; + var_45F3F4_animation_frame = 0; + var_462B30 = 0; + var_45F3F8 = 0; + var_45F3FC = 0; + var_45F400 = 0; + var_45F404 = 0; + var_45F408 = 0; + Actor_Set_Goal_Number(kActorMaggie, 0); +} + +bool AIScriptMaggie::Update() { + int goal = Actor_Query_Goal_Number(kActorMaggie); + if (Actor_Query_Which_Set_In(kActorMaggie) == 10 && Global_Variable_Query(1) == 4) { + Actor_Put_In_Set(kActorMaggie, 97); + Actor_Set_At_Waypoint(kActorMaggie, 39, 0); + } + if (goal == 414) { + Actor_Set_Goal_Number(kActorMaggie, 415); + } else if (goal == 413 && Actor_Query_Inch_Distance_From_Actor(kActorMcCoy, kActorMaggie) < 60) { + Actor_Set_Goal_Number(kActorMaggie, 415); + } + if (Global_Variable_Query(1) == 5) { + if (Actor_Query_Goal_Number(kActorMaggie) < 400) { + Actor_Set_Goal_Number(66, 400); + } + return true; + } + return false; +} + +void AIScriptMaggie::TimerExpired(int timer) { + if (timer != 0) { + return; + } + int goal = Actor_Query_Goal_Number(kActorMaggie); + if (goal == 8) { + AI_Countdown_Timer_Reset(kActorMaggie, 0); + if (Random_Query(0, 4)) { + AI_Movement_Track_Flush(kActorMaggie); + AI_Movement_Track_Append(kActorMaggie, sub_44B260(), 0); + AI_Movement_Track_Repeat(kActorMaggie); + } else { + Actor_Change_Animation_Mode(kActorMaggie, 54); + } + return; //true + } + if (goal == 10) { + AI_Countdown_Timer_Reset(kActorMaggie, 0); + Actor_Change_Animation_Mode(kActorMaggie, 55); + return; //true + } + return; //false +} + +void AIScriptMaggie::CompletedMovementTrack() { + int goal = Actor_Query_Goal_Number(kActorMaggie); + if (goal == 0 || goal > 9) { + if (goal == 413) { + Actor_Set_Goal_Number(kActorMaggie, 414); + return; //true + } + } else { + if (goal == 1) { + Actor_Set_Goal_Number(kActorMaggie, 7); + return; //true + } + if (goal == 8) { + Actor_Face_Actor(kActorMaggie, kActorMcCoy, true); + AI_Countdown_Timer_Reset(kActorMaggie, 0); + AI_Countdown_Timer_Start(kActorMaggie, 0, Random_Query(1, 5)); + return; //true + } + if (goal == 9) { + Actor_Face_Actor(kActorMaggie, kActorMcCoy, true); + Actor_Change_Animation_Mode(kActorMaggie, 54); + return; //true + } + } + Actor_Set_Goal_Number(kActorMaggie, 8); + return; //true +} + +void AIScriptMaggie::ReceivedClue(int clueId, int fromActorId) { +} + +void AIScriptMaggie::ClickedByPlayer() { + if (!Game_Flag_Query(653) && Global_Variable_Query(1) == 5) { + if (Actor_Query_Goal_Number(kActorMaggie) == 413) { + Actor_Set_Targetable(kActorMaggie, true); + AI_Movement_Track_Flush(kActorMaggie); + Actor_Face_Actor(kActorMcCoy, kActorMaggie, true); + Actor_Says(kActorMcCoy, 2400, 52); + } + return; // true + } + if (var_45F3F0_animation_state == 1 || var_45F3F0_animation_state == 12 || var_45F3F0_animation_state == 16) { + return; // false + } + + float mccoy_x, mccoy_y, mccoy_z; + + Actor_Face_Actor(kActorMcCoy, kActorMaggie, true); + Actor_Query_XYZ(kActorMcCoy, &mccoy_x, &mccoy_y, &mccoy_z); + float distance = sub_44B200(kActorMaggie, mccoy_x, mccoy_y, mccoy_z); + if (distance > 60.0f) { + Actor_Says(0, 2430, 18); + Actor_Set_Goal_Number(kActorMaggie, 7); + return; // true + } + + int v6 = Random_Query(0, 4); + if (v6 == 1) { + Actor_Says(kActorMcCoy, 2440, 18); + } + if (v6 == 0) { + Actor_Says(kActorMcCoy, 2435, 13); + } + + int goal = Actor_Query_Goal_Number(kActorMaggie); + if (goal == 8) { + if (Random_Query(0, 1)) { + Actor_Face_Actor(kActorMaggie, kActorMcCoy, true); + Actor_Change_Animation_Mode(kActorMaggie, 57); + } else { + Actor_Face_Actor(kActorMaggie, kActorMcCoy, true); + Actor_Change_Animation_Mode(kActorMaggie, 56); + } + AI_Countdown_Timer_Reset(kActorMaggie, 0); + AI_Countdown_Timer_Start(kActorMaggie, 0, Random_Query(3, 9)); + return; // true + } + if (goal == 10) { + Actor_Change_Animation_Mode(kActorMaggie, 0); + return; // true + } + if (goal == 11) { + Actor_Change_Animation_Mode(kActorMaggie, 54); + return; // true + } + Actor_Set_Goal_Number(kActorMaggie, 8); + return; // true +} + +void AIScriptMaggie::EnteredScene(int sceneId) { +} + +void AIScriptMaggie::OtherAgentEnteredThisScene(int otherActorId) { +} + +void AIScriptMaggie::OtherAgentExitedThisScene(int otherActorId) { + if (otherActorId == kActorMcCoy && Actor_Query_Which_Set_In(kActorMaggie) == 10 && Global_Variable_Query(1) < 4) { + AI_Movement_Track_Flush(kActorMaggie); + Actor_Set_Goal_Number(kActorMaggie, 0); + } +} + +void AIScriptMaggie::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { +} + +void AIScriptMaggie::ShotAtAndMissed() { +} + +void AIScriptMaggie::ShotAtAndHit() { + AI_Movement_Track_Flush(kActorMaggie); + Actor_Set_Goal_Number(kActorMaggie, 414); + Actor_Set_Targetable(kActorMaggie, false); +} + +void AIScriptMaggie::Retired(int byActorId) { +} + +int AIScriptMaggie::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { + return 0; +} + +bool AIScriptMaggie::GoalChanged(int currentGoalNumber, int newGoalNumber) { + if (currentGoalNumber == 599) { + return true; + } + switch (newGoalNumber) { + case 11: + Actor_Change_Animation_Mode(kActorMaggie, 55); + var_45F3F0_animation_state = 9; + var_45F3F4_animation_frame = 0; + return true; + case 10: + Actor_Change_Animation_Mode(kActorMaggie, 54); + var_45F3F0_animation_state = 6; + var_45F3F4_animation_frame = 0; + AI_Countdown_Timer_Reset(kActorMaggie, 0); + AI_Countdown_Timer_Start(kActorMaggie, 0, Random_Query(2, 9)); + return true; + case 9: + if (Random_Query(0, 2) <= 0) { + Actor_Face_Actor(kActorMaggie, kActorMcCoy, false); + Actor_Change_Animation_Mode(kActorMaggie, 54); + } else { + AI_Movement_Track_Flush(kActorMaggie); + if (Actor_Query_Which_Set_In(kActorMaggie) == 10) { + AI_Movement_Track_Append(kActorMaggie, sub_44B260(), 486); + } + AI_Movement_Track_Repeat(kActorMaggie); + } + return true; + case 8: + AI_Countdown_Timer_Reset(kActorMaggie, 0); + AI_Countdown_Timer_Start(kActorMaggie, 0, Random_Query(3, 9)); + return true; + case 7: + AI_Countdown_Timer_Reset(kActorMaggie, 0); + AI_Movement_Track_Flush(kActorMaggie); + Loop_Actor_Walk_To_Actor(kActorMaggie, kActorMcCoy, 30, 0, false); + Actor_Face_Actor(kActorMaggie, kActorMcCoy, true); + Actor_Change_Animation_Mode(kActorMaggie, 56); + Actor_Set_Goal_Number(kActorMaggie, 8); + return true; + case 3: + Player_Loses_Control(); + AI_Movement_Track_Flush(kActorMaggie); + Loop_Actor_Walk_To_Actor(kActorMaggie, kActorMcCoy, 48, 0, false); + Actor_Face_Actor(0, kActorMaggie, true); + Actor_Face_Actor(kActorMaggie, 0, false); + Actor_Says(kActorMcCoy, 2400, 52); + Actor_Set_Goal_Number(kActorMaggie, 8); + Player_Gains_Control(); + return true; + case 1: + Actor_Put_In_Set(kActorMaggie, 10); + Actor_Set_At_Waypoint(kActorMaggie, sub_44B260(), 512); + AI_Movement_Track_Flush(kActorMaggie); + AI_Movement_Track_Append(kActorMaggie, 264, 0); + AI_Movement_Track_Repeat(kActorMaggie); + return true; + case 0: + Actor_Put_In_Set(kActorMaggie, 10); + Actor_Set_At_Waypoint(kActorMaggie, 265, 780); + return true; + case 415: + AI_Movement_Track_Flush(kActorMaggie); + Actor_Face_Actor(kActorMcCoy, kActorMaggie, true); + Sound_Play(494, 50, 0, 0, 100); + Actor_Set_Goal_Number(kActorMaggie, 599); + Actor_Change_Animation_Mode(kActorMaggie, 51); + if (Actor_Query_Inch_Distance_From_Actor(0, kActorMaggie) < 144) { + Player_Loses_Control(); + Actor_Change_Animation_Mode(kActorMcCoy, 48); + Actor_Retired_Here(kActorMcCoy, 6, 6, 1, -1); + } else { + Delay(3000); + Scene_Exits_Disable(); + Actor_Says(kActorMcCoy, 2235, 12); + if (Actor_Query_Is_In_Current_Set(kActorSteele)) { + Actor_Says(kActorSteele, 1530, 58); + Actor_Set_Goal_Number(kActorSteele, 431); + } + Delay(2000); + Actor_Says(kActorMcCoy, 2390, 13); + if (Actor_Query_Goal_Number(kActorSadik) == 411) { + Actor_Set_Goal_Number(kActorSadik, 412); + } else { + Actor_Set_Goal_Number(kActorClovis, 512); + } + } + break; + case 413: + if (Actor_Query_Is_In_Current_Set(kActorSteele)) { + Actor_Says(kActorSteele, 3270, 59); + } + AI_Movement_Track_Flush(kActorMaggie); + AI_Movement_Track_Append(kActorMaggie, 540, 0); + AI_Movement_Track_Repeat(kActorMaggie); + break; + case 412: + Scene_Exits_Disable(); + Loop_Actor_Walk_To_XYZ(kActorMaggie, -734.0, 0.0, -432.0, 0, 0, false, 0); + Actor_Face_Actor(kActorMaggie, kActorMcCoy, true); + Actor_Change_Animation_Mode(kActorMaggie, 56); + Actor_Face_Actor(kActorMcCoy, kActorMaggie, true); + Actor_Says(kActorMcCoy, 2225, 3); + Actor_Set_Goal_Number(kActorMaggie, 413); + break; + case 411: + AI_Movement_Track_Flush(kActorMaggie); + Game_Flag_Set(461); + Actor_Put_In_Set(kActorMaggie, 9); + Actor_Set_At_XYZ(kActorMaggie, -672.0, 0.0, -428.0, 653); + Actor_Change_Animation_Mode(kActorMaggie, 0); + break; + case 400: + Actor_Set_Goal_Number(kActorMaggie, 410); + break; + } + return false; +} + +bool AIScriptMaggie::UpdateAnimation(int *animation, int *frame) { + int goal; + switch (var_45F3F0_animation_state) { + case 16: + *animation = 871; + var_45F3F4_animation_frame = 0; + break; + case 15: + *animation = 874; + var_45F3F4_animation_frame = Slice_Animation_Query_Number_Of_Frames(874) - 1; + break; + case 14: + *animation = 874; + var_45F3F4_animation_frame++; + if (var_45F3F4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(874) - 1) { + var_45F3F0_animation_state = 15; + var_45F3F4_animation_frame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1; + Actor_Put_In_Set(kActorMaggie, 99); + Actor_Set_At_Waypoint(kActorMaggie, 41, 0); + } + break; + case 13: + *animation = 873; + var_45F3F4_animation_frame++; + if (var_45F3F4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(873)) { + var_45F3F0_animation_state = 11; + var_45F3F4_animation_frame = 0; + *animation = 875; + Actor_Set_Goal_Number(kActorMaggie, 414); + } + break; + case 12: + *animation = 872; + var_45F3F4_animation_frame++; + if (var_45F3F4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(872)) { + var_45F3F4_animation_frame = 0; + } + break; + case 11: + *animation = 875; + var_45F3F4_animation_frame++; + if (var_45F3F4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(875)) { + var_45F3F4_animation_frame = 0; + } + break; + case 10: + *animation = 876; + var_45F3F4_animation_frame--; + if (var_45F3F4_animation_frame > 0) { + break; + } + var_45F3F0_animation_state = 6; + var_45F3F4_animation_frame = 0; + *animation = 867; + goal = Actor_Query_Goal_Number(66); + if (goal == 3) { + var_45F3F0_animation_state = 7; + var_45F3F4_animation_frame = 0; + *animation = 868; + } else if (goal == 7) { + Actor_Set_Goal_Number(kActorMaggie, 10); + Actor_Set_Goal_Number(kActorMaggie, 7); + } else { + Actor_Set_Goal_Number(kActorMaggie, 10); + } + break; + case 9: + *animation = 876; + var_45F3F4_animation_frame = Slice_Animation_Query_Number_Of_Frames(876) - 1; + break; + case 8: + *animation = 876; + var_45F3F4_animation_frame++; + if (var_45F3F4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(876) - 1) { + var_45F3F0_animation_state = 9; + Actor_Set_Goal_Number(kActorMaggie, 11); + } + break; + case 7: + *animation = 868; + var_45F3F4_animation_frame++; + if (var_45F3F4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(868)) { + *animation = 864; + var_45F3F0_animation_state = 0; + var_45F3F4_animation_frame = 0; + if (Actor_Query_Goal_Number(kActorMaggie) == 10) { + Actor_Set_Goal_Number(kActorMaggie, 8); + } else if (Actor_Query_Goal_Number(kActorMaggie) == 7) { + Actor_Set_Goal_Number(kActorMaggie, 12); + Actor_Set_Goal_Number(kActorMaggie, 7); + } + } + break; + case 6: + *animation = 867; + var_45F3F4_animation_frame++; + if (var_45F3F4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(867)) { + var_45F3F4_animation_frame = 0; + } + break; + case 5: + *animation = 866; + var_45F3F4_animation_frame++; + if (var_45F3F4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(866)) { + var_45F3F0_animation_state = 6; + var_45F3F4_animation_frame = 0; + *animation = 867; + if (Actor_Query_Goal_Number(kActorMaggie) == 9) { + Actor_Set_Goal_Number(kActorMaggie, 10); + } + } + break; + case 4: + *animation = 865; + var_45F3F4_animation_frame++; + if (var_45F3F4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(865)) { + var_45F3F4_animation_frame = 0; + var_45F3F8--; + if (var_45F3F8 <= 0) { + Actor_Change_Animation_Mode(kActorMaggie, 0); + *animation = 864; + } + } + break; + case 3: + *animation = 870; + if (var_45F3F4_animation_frame == 1) { + Sound_Play(Random_Query(263, 264), 50, 0, 0, 50); + } + var_45F3F4_animation_frame++; + if (var_45F3F4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(*animation)) { + var_45F3FC--; + if (var_45F3FC <= 0 ) { + Actor_Change_Animation_Mode(kActorMaggie, 0); + *animation = 864; + var_45F3F0_animation_state = 0; + } + var_45F3F4_animation_frame = 0; + } + break; + case 2: + *animation = 869; + var_45F3F4_animation_frame++; + if (var_45F3F4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(869)) { + Actor_Change_Animation_Mode(kActorMaggie, 0); + *animation = 864; + var_45F3F0_animation_state = 0; + var_45F3F4_animation_frame = 0; + } + break; + case 1: + *animation = 863; + var_45F3F4_animation_frame++; + if (var_45F3F4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(863)) { + var_45F3F4_animation_frame = 0; + } + break; + case 0: + *animation = 864; + var_45F3F4_animation_frame++; + if (var_45F3F4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(864)) { + var_45F3F4_animation_frame = 0; + } + break; + } + *frame = var_45F3F4_animation_frame; + return true; +} + +bool AIScriptMaggie::ChangeAnimationMode(int mode) { + if (mode == 1) { + if (Game_Flag_Query(461)) { + var_45F3F0_animation_state = 12; + var_45F3F4_animation_frame = 0; + } else { + var_45F3F0_animation_state = 1; + var_45F3F4_animation_frame = 0; + } + return true; + } + if (mode == 0) { + if (Game_Flag_Query(461)) { + var_45F3F0_animation_state = 11; + var_45F3F4_animation_frame = 0; + } else { + switch (var_45F3F0_animation_state) { + case 8: + case 9: + var_45F3F0_animation_state = 10; + break; + case 6: + var_45F3F0_animation_state = 7; + var_45F3F4_animation_frame = 0; + break; + case 5: + var_45F3F0_animation_state = 7; + var_45F3F4_animation_frame = 0; + break; + case 2: + case 7: + case 10: + break; + default: + var_45F3F0_animation_state = 0; + var_45F3F4_animation_frame = 0; + break; + } + } + return true; + } + + switch (mode) { + case 88: + var_45F3F0_animation_state = 16; + var_45F3F4_animation_frame = 0; + break; + case 57: + if (var_45F3F0_animation_state != 4) { + var_45F3F4_animation_frame = 0; + var_45F3F0_animation_state = 4; + } + var_45F3F8 = Random_Query(2, 6); + Sound_Play(276, 50, 0, 0, 50); + break; + case 56: + if (var_45F3F0_animation_state != 3) { + var_45F3F4_animation_frame = 0; + var_45F3F0_animation_state = 3; + } + var_45F3FC = Random_Query(2, 6); + break; + case 55: + if (var_45F3F0_animation_state == 6) { + var_45F3F0_animation_state = 8; + var_45F3F4_animation_frame = 0; + } + break; + case 54: + if ((unsigned int)var_45F3F0_animation_state <= 9) { + if (var_45F3F0_animation_state) { + if (var_45F3F0_animation_state == 9) { + var_45F3F0_animation_state = 10; + var_45F3F4_animation_frame = 0; + } + } else { + var_45F3F0_animation_state = 5; + var_45F3F4_animation_frame = 0; + } + } + break; + case 52: + if (Game_Flag_Query(461)) { + var_45F3F0_animation_state = 13; + var_45F3F4_animation_frame = 0; + } else { + var_45F3F0_animation_state = 2; + var_45F3F4_animation_frame = 0; + } + break; + case 51: + var_45F3F0_animation_state = 14; + var_45F3F4_animation_frame = 0; + Sound_Play(272, 50, 0, 0, 50); + break; + } + return true; +} + +void AIScriptMaggie::QueryAnimationState(int *animationState, int *animationFrame, int *a3, int *a4) { + *animationState = var_45F3F0_animation_state; + *animationFrame = var_45F3F4_animation_frame; + *a3 = var_462B30; + *a4 = var_462B34; +} + +void AIScriptMaggie::SetAnimationState(int animationState, int animationFrame, int a3, int a4) { + var_45F3F0_animation_state = animationState; + var_45F3F4_animation_frame = animationFrame; + var_462B30 = a3; + var_462B34 = a4; +} + +bool AIScriptMaggie::ReachedMovementTrackWaypoint(int waypointId) { + return true; +} + +void AIScriptMaggie::FledCombat() { +} + +int AIScriptMaggie::sub_44B260() { + int random = Random_Query(0, 3); + if (random == 0) { + return 264; + } + if (random == 1) { + return 265; + } + if (random == 2) { + return 266; + } + return 267; +} + +float AIScriptMaggie::sub_44B200(int actorId, float x, float y, float z) { + float actorX, actorY, actorZ; + Actor_Query_XYZ(actorId, &actorX, &actorY, &actorZ); + return sqrtf((z - actorZ) * (z - actorZ) + (y - actorY) * (y - actorY) + (x - actorX) * (x - actorX)); +} + +} // End of namespace BladeRunner diff --git a/engines/bladerunner/script/ai/mccoy.cpp b/engines/bladerunner/script/ai/mccoy.cpp index bda6b093e6..fb670af304 100644 --- a/engines/bladerunner/script/ai/mccoy.cpp +++ b/engines/bladerunner/script/ai/mccoy.cpp @@ -431,7 +431,7 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) { if (Game_Flag_Query(666)) { Chapter_Enter(5, 53, 53); } else { - Game_Flag_Set(34); + Game_Flag_Set(kFlagMA06ToMA02); Chapter_Enter(5, 10, 49); } return true; @@ -1684,7 +1684,7 @@ void AIScriptMcCoy::sub_4054F0() { if ((z < 220.0f) && (-210.0f < x) && (-70.0f > x)) { Game_Flag_Set(682); Scene_Loop_Set_Default(3); - Scene_Loop_Start_Special(2, 2, 1); + Scene_Loop_Start_Special(kSceneLoopMode2, 2, true); Actor_Set_Goal_Number(kActorMcCoy, 390); Actor_Query_XYZ(kActorFreeSlotA, &x, &y, &z); if (-200.0 < x && -62.0f > x) { diff --git a/engines/bladerunner/script/ai/officer_leary.cpp b/engines/bladerunner/script/ai/officer_leary.cpp index e55a9563e2..9b85a4cdf8 100644 --- a/engines/bladerunner/script/ai/officer_leary.cpp +++ b/engines/bladerunner/script/ai/officer_leary.cpp @@ -46,7 +46,7 @@ bool AIScriptOfficerLeary::Update() { AI_Movement_Track_Flush(kActorOfficerLeary); Actor_Set_Goal_Number(kActorOfficerLeary, 400); } else if (!Game_Flag_Query(182) && Game_Flag_Query(147) == 1 && Game_Flag_Query(163) == 1 && Player_Query_Current_Scene() != 78 && Global_Variable_Query(1) < 3) { - Game_Flag_Set(186); + Game_Flag_Set(kFlagRC01PoliceDone); Actor_Set_Goal_Number(kActorOfficerLeary, 3); } else if (Actor_Query_Goal_Number(kActorOfficerLeary) != 1 && Actor_Query_Goal_Number(kActorOfficerLeary) != 2 && Game_Flag_Query(199) == 1) { Game_Flag_Reset(199); diff --git a/engines/bladerunner/script/ai/runciter.cpp b/engines/bladerunner/script/ai/runciter.cpp index d34b4a8a01..0c66876efb 100644 --- a/engines/bladerunner/script/ai/runciter.cpp +++ b/engines/bladerunner/script/ai/runciter.cpp @@ -37,7 +37,7 @@ void AIScriptRunciter::Initialize() { } bool AIScriptRunciter::Update() { - if (Actor_Query_Goal_Number(kActorRunciter) == 0 && Game_Flag_Query(186)) { + if (Actor_Query_Goal_Number(kActorRunciter) == 0 && Game_Flag_Query(kFlagRC01PoliceDone)) { Actor_Set_Goal_Number(kActorRunciter, 2); } if (Global_Variable_Query(1) == 4 && Actor_Query_Goal_Number(kActorRunciter) < 300) { |