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authorPeter Kohaut2019-02-21 20:37:23 +0100
committerPeter Kohaut2019-02-23 11:39:54 +0100
commitf70251819aa2e5e9715a25bf8c4ed26394a164cf (patch)
tree704615311301f80538c560da831d27962b3ca49a /engines/bladerunner/script/ai_script.h
parent68f9acad0de7758b1c00524e3ae63572f13463ba (diff)
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BLADERUNNER: Fixed CppCheck warnings
Rat interaction at UG15 is now working exactly as in the original game. Before the bridge didn't break if player shot the rat on it.
Diffstat (limited to 'engines/bladerunner/script/ai_script.h')
-rw-r--r--engines/bladerunner/script/ai_script.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/script/ai_script.h b/engines/bladerunner/script/ai_script.h
index 5c5a77457d..6c857da43c 100644
--- a/engines/bladerunner/script/ai_script.h
+++ b/engines/bladerunner/script/ai_script.h
@@ -462,7 +462,7 @@ DECLARE_SCRIPT(FreeSlotA)
float _fallHeightCurrent;
float _fallHeightTarget;
- void calcHit();
+ void checkIfOnBridge();
void goToRandomUGxx();
END_SCRIPT