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author | Peter Kohaut | 2019-03-10 22:59:28 +0100 |
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committer | Peter Kohaut | 2019-03-11 00:13:52 +0100 |
commit | dbe3043aa9235bd91de8ba13e6cfd49a8c31ca36 (patch) | |
tree | c17f60e91096a3661c0b516afb0708aa65fa0493 /engines/bladerunner/script/police_maze.cpp | |
parent | 146f0955236ba44ec3f02a3b54210e793a57d1a1 (diff) | |
download | scummvm-rg350-dbe3043aa9235bd91de8ba13e6cfd49a8c31ca36.tar.gz scummvm-rg350-dbe3043aa9235bd91de8ba13e6cfd49a8c31ca36.tar.bz2 scummvm-rg350-dbe3043aa9235bd91de8ba13e6cfd49a8c31ca36.zip |
BLADERUNNER: Clean-up of PS10 & PS11 target scripts
Diffstat (limited to 'engines/bladerunner/script/police_maze.cpp')
-rw-r--r-- | engines/bladerunner/script/police_maze.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/bladerunner/script/police_maze.cpp b/engines/bladerunner/script/police_maze.cpp index c45826fc8e..a032c898d6 100644 --- a/engines/bladerunner/script/police_maze.cpp +++ b/engines/bladerunner/script/police_maze.cpp @@ -440,7 +440,7 @@ bool PoliceMazeTargetTrack::tick() { int trackId2 = _data[_dataIndex++]; int trackId3 = _data[_dataIndex++]; #if BLADERUNNER_DEBUG_CONSOLE - debug("ItemId: %3i, Pause reset 1 of 3, TrackId1: %i, TrackId2: %i, TrackId3: %i", _itemId, trackId1, trackId2, trackId3); + debug("ItemId: %3i, Pause reset 1 of 3, OtherItemId1: %i, OtherItemId2: %i, OtherItemId3: %i", _itemId, trackId1, trackId2, trackId3); #endif switch (Random_Query(1, 3)) { case 1: @@ -464,7 +464,7 @@ bool PoliceMazeTargetTrack::tick() { int trackId1 = _data[_dataIndex++]; int trackId2 = _data[_dataIndex++]; #if BLADERUNNER_DEBUG_CONSOLE - debug("ItemId: %3i, Pause reset 1 of 2, TrackId1: %i, TrackId2: %i", _itemId, trackId1, trackId2); + debug("ItemId: %3i, Pause reset 1 of 2, OtherItemId1: %i, OtherItemId2: %i", _itemId, trackId1, trackId2); #endif if (Random_Query(1, 2) == 1) { _vm->_policeMaze->_tracks[trackId1]->resetPaused(); @@ -478,7 +478,7 @@ bool PoliceMazeTargetTrack::tick() { { int trackId = _data[_dataIndex++]; #if BLADERUNNER_DEBUG_CONSOLE - debug("ItemId: %3i, Pause set, TrackId: %i", _itemId, trackId); + debug("ItemId: %3i, Pause set, OtherItemId: %i", _itemId, trackId); #endif _vm->_policeMaze->_tracks[trackId]->setPaused(); break; @@ -488,7 +488,7 @@ bool PoliceMazeTargetTrack::tick() { { int trackId = _data[_dataIndex++]; #if BLADERUNNER_DEBUG_CONSOLE - debug("ItemId: %3i, Pause reset, TrackId: %i", _itemId, trackId); + debug("ItemId: %3i, Pause reset, OtherItemId: %i", _itemId, trackId); #endif _vm->_policeMaze->_tracks[trackId]->resetPaused(); break; |