aboutsummaryrefslogtreecommitdiff
path: root/engines/bladerunner/script/scene/ct10.cpp
diff options
context:
space:
mode:
authorPeter Kohaut2019-01-25 21:51:44 +0100
committerPeter Kohaut2019-01-25 23:16:24 +0100
commit474e4e2f0914a106e02dac2779d58f990e119bf9 (patch)
tree82eb370f7ff7343449089f0b3d8812fbccfea0cd /engines/bladerunner/script/scene/ct10.cpp
parenta1f608cebb41beba2df85ca4dfc87da27d794651 (diff)
downloadscummvm-rg350-474e4e2f0914a106e02dac2779d58f990e119bf9.tar.gz
scummvm-rg350-474e4e2f0914a106e02dac2779d58f990e119bf9.tar.bz2
scummvm-rg350-474e4e2f0914a106e02dac2779d58f990e119bf9.zip
BLADERUNNER: Cleanup of BBxx scripts
Removed issue where McCoy went to jail for no reason at start of 3rd act
Diffstat (limited to 'engines/bladerunner/script/scene/ct10.cpp')
-rw-r--r--engines/bladerunner/script/scene/ct10.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/bladerunner/script/scene/ct10.cpp b/engines/bladerunner/script/scene/ct10.cpp
index 7b666efbf4..0bbc6c2f50 100644
--- a/engines/bladerunner/script/scene/ct10.cpp
+++ b/engines/bladerunner/script/scene/ct10.cpp
@@ -27,7 +27,9 @@ namespace BladeRunner {
void SceneScriptCT10::InitializeScene() {
Setup_Scene_Information(-121.0f, 0.0f, -78.0f, 446);
Game_Flag_Reset(kFlagCT09toCT08); // a bug?
+
Scene_Exit_Add_2D_Exit(0, 135, 74, 238, 340, 0);
+
Ambient_Sounds_Add_Looping_Sound(336, 28, 0, 1);
Ambient_Sounds_Add_Sound(375, 6, 180, 33, 33, 0, 0, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(376, 5, 180, 33, 33, 0, 0, -101, -101, 0, 0);