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author | Peter Kohaut | 2019-01-25 21:51:44 +0100 |
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committer | Peter Kohaut | 2019-01-25 23:16:24 +0100 |
commit | 474e4e2f0914a106e02dac2779d58f990e119bf9 (patch) | |
tree | 82eb370f7ff7343449089f0b3d8812fbccfea0cd /engines/bladerunner/script/scene/ct10.cpp | |
parent | a1f608cebb41beba2df85ca4dfc87da27d794651 (diff) | |
download | scummvm-rg350-474e4e2f0914a106e02dac2779d58f990e119bf9.tar.gz scummvm-rg350-474e4e2f0914a106e02dac2779d58f990e119bf9.tar.bz2 scummvm-rg350-474e4e2f0914a106e02dac2779d58f990e119bf9.zip |
BLADERUNNER: Cleanup of BBxx scripts
Removed issue where McCoy went to jail for no reason at start of 3rd act
Diffstat (limited to 'engines/bladerunner/script/scene/ct10.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ct10.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/bladerunner/script/scene/ct10.cpp b/engines/bladerunner/script/scene/ct10.cpp index 7b666efbf4..0bbc6c2f50 100644 --- a/engines/bladerunner/script/scene/ct10.cpp +++ b/engines/bladerunner/script/scene/ct10.cpp @@ -27,7 +27,9 @@ namespace BladeRunner { void SceneScriptCT10::InitializeScene() { Setup_Scene_Information(-121.0f, 0.0f, -78.0f, 446); Game_Flag_Reset(kFlagCT09toCT08); // a bug? + Scene_Exit_Add_2D_Exit(0, 135, 74, 238, 340, 0); + Ambient_Sounds_Add_Looping_Sound(336, 28, 0, 1); Ambient_Sounds_Add_Sound(375, 6, 180, 33, 33, 0, 0, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(376, 5, 180, 33, 33, 0, 0, -101, -101, 0, 0); |