aboutsummaryrefslogtreecommitdiff
path: root/engines/bladerunner/script/scene/ct10.cpp
diff options
context:
space:
mode:
authorPeter Kohaut2019-01-13 20:38:17 +0100
committerPeter Kohaut2019-01-13 21:06:58 +0100
commiteb84113222562a3da2161ca7190cfd26a57f8080 (patch)
treecbd5e8ab78fe12126e83edb4b5fabf617fb402a4 /engines/bladerunner/script/scene/ct10.cpp
parentefbcc757b62461914121e4e00891361994d90643 (diff)
downloadscummvm-rg350-eb84113222562a3da2161ca7190cfd26a57f8080.tar.gz
scummvm-rg350-eb84113222562a3da2161ca7190cfd26a57f8080.tar.bz2
scummvm-rg350-eb84113222562a3da2161ca7190cfd26a57f8080.zip
BLADERUNNER: More variable names in the game scripts
Diffstat (limited to 'engines/bladerunner/script/scene/ct10.cpp')
-rw-r--r--engines/bladerunner/script/scene/ct10.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/scene/ct10.cpp b/engines/bladerunner/script/scene/ct10.cpp
index c0ad361642..53d3ee717c 100644
--- a/engines/bladerunner/script/scene/ct10.cpp
+++ b/engines/bladerunner/script/scene/ct10.cpp
@@ -26,7 +26,7 @@ namespace BladeRunner {
void SceneScriptCT10::InitializeScene() {
Setup_Scene_Information(-121.0f, 0.0f, -78.0f, 446);
- Game_Flag_Reset(84);
+ Game_Flag_Reset(kFlagCT09toCT08); // a bug?
Scene_Exit_Add_2D_Exit(0, 135, 74, 238, 340, 0);
Ambient_Sounds_Add_Looping_Sound(336, 28, 0, 1);
Ambient_Sounds_Add_Sound(375, 6, 180, 33, 33, 0, 0, -101, -101, 0, 0);
@@ -120,8 +120,8 @@ bool SceneScriptCT10::ClickedOnExit(int exitId) {
Loop_Actor_Walk_To_XYZ(kActorMcCoy, -121.0f, 0.0f, -78.0f, 0, 0, false, 0);
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Game_Flag_Set(85);
- Set_Enter(31, kSceneCT09);
+ Game_Flag_Set(kFlagCT10toCT09);
+ Set_Enter(kSetCT09, kSceneCT09);
}
}
return false;