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author | Peter Kohaut | 2018-02-05 18:46:09 +0100 |
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committer | Peter Kohaut | 2018-02-05 20:17:55 +0100 |
commit | 59eeadc6ac88f19879804e88979d156eb825ee7d (patch) | |
tree | 2510a16a99a44f49c3844b625599fff206724e5f /engines/bladerunner/script/scene/dr03.cpp | |
parent | 5322606abe2bdcfc85f5d90036ad09610e29ca6f (diff) | |
download | scummvm-rg350-59eeadc6ac88f19879804e88979d156eb825ee7d.tar.gz scummvm-rg350-59eeadc6ac88f19879804e88979d156eb825ee7d.tar.bz2 scummvm-rg350-59eeadc6ac88f19879804e88979d156eb825ee7d.zip |
BLADERUNNER: Added more game constants
Code formatting
Diffstat (limited to 'engines/bladerunner/script/scene/dr03.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/dr03.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/script/scene/dr03.cpp b/engines/bladerunner/script/scene/dr03.cpp index 3fe1a91f64..077eb39eea 100644 --- a/engines/bladerunner/script/scene/dr03.cpp +++ b/engines/bladerunner/script/scene/dr03.cpp @@ -128,7 +128,7 @@ bool SceneScriptDR03::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 330.31f, 4.27f, -910.91f, 24, 1, false, 0)) { Game_Flag_Set(227); - Set_Enter(7, 26); + Set_Enter(7, kSceneDR02); } return true; } |