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| author | Thanasis Antoniou | 2019-04-06 19:21:00 +0300 | 
|---|---|---|
| committer | Thanasis Antoniou | 2019-04-06 19:22:01 +0300 | 
| commit | 9c0c249a96b33ffd9e827a8ad62caaff03c10a81 (patch) | |
| tree | ac82ac053efce1bdf26977b92a38da1e2cef9ee8 /engines/bladerunner/script/scene/kp04.cpp | |
| parent | 94eb601f3793cf7c26a02aa53f97d1d9f806601c (diff) | |
| download | scummvm-rg350-9c0c249a96b33ffd9e827a8ad62caaff03c10a81.tar.gz scummvm-rg350-9c0c249a96b33ffd9e827a8ad62caaff03c10a81.tar.bz2 scummvm-rg350-9c0c249a96b33ffd9e827a8ad62caaff03c10a81.zip | |
BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls
Diffstat (limited to 'engines/bladerunner/script/scene/kp04.cpp')
| -rw-r--r-- | engines/bladerunner/script/scene/kp04.cpp | 18 | 
1 files changed, 9 insertions, 9 deletions
| diff --git a/engines/bladerunner/script/scene/kp04.cpp b/engines/bladerunner/script/scene/kp04.cpp index bfc3738c48..7fda9a1aab 100644 --- a/engines/bladerunner/script/scene/kp04.cpp +++ b/engines/bladerunner/script/scene/kp04.cpp @@ -36,15 +36,15 @@ void SceneScriptKP04::InitializeScene() {  	Ambient_Sounds_Add_Looping_Sound(kSfxKPAMB1,   34, 1, 1);  	Ambient_Sounds_Add_Looping_Sound(kSfxSKINBED1, 27, 1, 1);  	Ambient_Sounds_Add_Looping_Sound(kSfxRUMLOOP1, 90, 1, 1); -	Ambient_Sounds_Add_Sound(440, 2, 100, 25,  33, -100, 100, -101, -101, 0, 0); -	Ambient_Sounds_Add_Sound(441, 2, 100, 25,  33, -100, 100, -101, -101, 0, 0); -	Ambient_Sounds_Add_Sound(442, 2, 100, 25,  33, -100, 100, -101, -101, 0, 0); -	Ambient_Sounds_Add_Sound(375, 5, 180, 50, 100, -100, 100, -101, -101, 0, 0); -	Ambient_Sounds_Add_Sound(376, 5, 180, 50, 100, -100, 100, -101, -101, 0, 0); -	Ambient_Sounds_Add_Sound(377, 5, 180, 50, 100, -100, 100, -101, -101, 0, 0); -	Ambient_Sounds_Add_Sound(443, 2, 100, 25,  33, -100, 100, -101, -101, 0, 0); -	Ambient_Sounds_Add_Sound(444, 2, 100, 25,  33, -100, 100, -101, -101, 0, 0); -	Ambient_Sounds_Add_Sound(445, 2, 100, 25,  33, -100, 100, -101, -101, 0, 0); +	Ambient_Sounds_Add_Sound(kSfxSCARY1,  2, 100, 25,  33, -100, 100, -101, -101, 0, 0); +	Ambient_Sounds_Add_Sound(kSfxSCARY2,  2, 100, 25,  33, -100, 100, -101, -101, 0, 0); +	Ambient_Sounds_Add_Sound(kSfxSCARY3,  2, 100, 25,  33, -100, 100, -101, -101, 0, 0); +	Ambient_Sounds_Add_Sound(kSfxTHNDER2, 5, 180, 50, 100, -100, 100, -101, -101, 0, 0); +	Ambient_Sounds_Add_Sound(kSfxTHNDER3, 5, 180, 50, 100, -100, 100, -101, -101, 0, 0); +	Ambient_Sounds_Add_Sound(kSfxTHNDER4, 5, 180, 50, 100, -100, 100, -101, -101, 0, 0); +	Ambient_Sounds_Add_Sound(kSfxSCARY4,  2, 100, 25,  33, -100, 100, -101, -101, 0, 0); +	Ambient_Sounds_Add_Sound(kSfxSCARY5,  2, 100, 25,  33, -100, 100, -101, -101, 0, 0); +	Ambient_Sounds_Add_Sound(kSfxSCARY6,  2, 100, 25,  33, -100, 100, -101, -101, 0, 0);  }  void SceneScriptKP04::SceneLoaded() { | 
