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author | Thanasis Antoniou | 2019-04-05 21:33:47 +0300 |
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committer | Thanasis Antoniou | 2019-04-05 21:35:55 +0300 |
commit | a0beaa6f4e925292f3ffaa8045e580cd579d3ed0 (patch) | |
tree | 8debb2e8a7d8d7a58295d939ea8cd8bfe2b3e8e5 /engines/bladerunner/script/scene/nr05.cpp | |
parent | 62660da0bc8bdbaa464f8b25ee993f6dfb90aa85 (diff) | |
download | scummvm-rg350-a0beaa6f4e925292f3ffaa8045e580cd579d3ed0.tar.gz scummvm-rg350-a0beaa6f4e925292f3ffaa8045e580cd579d3ed0.tar.bz2 scummvm-rg350-a0beaa6f4e925292f3ffaa8045e580cd579d3ed0.zip |
BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
Diffstat (limited to 'engines/bladerunner/script/scene/nr05.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/nr05.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/script/scene/nr05.cpp b/engines/bladerunner/script/scene/nr05.cpp index 342849ecf9..fcf12b62c3 100644 --- a/engines/bladerunner/script/scene/nr05.cpp +++ b/engines/bladerunner/script/scene/nr05.cpp @@ -157,11 +157,11 @@ void SceneScriptNR05::SceneFrameAdvanced(int frame) { } if (frame == 78) { - Sound_Play(345, 83, 70, 70, 50); + Sound_Play(kSfxDORSLID1, 83, 70, 70, 50); } if (frame == 86) { - Sound_Play(353, 62, 70, 70, 50); + Sound_Play(kSfxMAGMOVE2, 62, 70, 70, 50); } rotateActorOnGround(kActorHysteriaPatron2); |