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author | Thanasis Antoniou | 2019-05-09 15:15:33 +0300 |
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committer | Thanasis Antoniou | 2019-05-09 15:15:33 +0300 |
commit | 074baf9b26fcb4efac67b71bea7bf0f979bb7a8f (patch) | |
tree | 889b4c7ba178889ee8f58a4c898fb42005858f91 /engines/bladerunner/script/scene/ps13.cpp | |
parent | 6e84264735986f165b6fe1cf8793337efb1d7875 (diff) | |
download | scummvm-rg350-074baf9b26fcb4efac67b71bea7bf0f979bb7a8f.tar.gz scummvm-rg350-074baf9b26fcb4efac67b71bea7bf0f979bb7a8f.tar.bz2 scummvm-rg350-074baf9b26fcb4efac67b71bea7bf0f979bb7a8f.zip |
BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
Diffstat (limited to 'engines/bladerunner/script/scene/ps13.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ps13.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/script/scene/ps13.cpp b/engines/bladerunner/script/scene/ps13.cpp index 95dc38dd39..55c507ed71 100644 --- a/engines/bladerunner/script/scene/ps13.cpp +++ b/engines/bladerunner/script/scene/ps13.cpp @@ -45,7 +45,7 @@ void SceneScriptPS13::InitializeScene() { Scene_Exit_Add_2D_Exit(0, 0, 460, 639, 479, 2); Scene_Exit_Add_2D_Exit(1, 0, 0, 20, 479, 3); - Ambient_Sounds_Remove_All_Non_Looping_Sounds(0); + Ambient_Sounds_Remove_All_Non_Looping_Sounds(false); Ambient_Sounds_Add_Looping_Sound(kSfxESPLOOP2, 50, 1, 1); Ambient_Sounds_Add_Looping_Sound(kSfxCTRAIN1, 50, 1, 1); Ambient_Sounds_Add_Sound(kSfxSTEAM1, 10, 50, 16, 25, -100, 100, -101, -101, 0, 0); |