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authorPeter Kohaut2017-03-29 01:50:47 +0200
committerPeter Kohaut2017-03-29 01:55:06 +0200
commitd42b39817d89421b932f2b4079a2bed0b737754c (patch)
tree7eccdb4280cbd8ebbe5f7a7798ac8f9722ea1b64 /engines/bladerunner/script/scene/ug04.cpp
parent4564b84d918e13bfceed4338aa3111bf468b0f0e (diff)
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BLADERUNNER: introduced some game constants
Game script are more readable now Fixed name of Officer Leary
Diffstat (limited to 'engines/bladerunner/script/scene/ug04.cpp')
-rw-r--r--engines/bladerunner/script/scene/ug04.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/bladerunner/script/scene/ug04.cpp b/engines/bladerunner/script/scene/ug04.cpp
index 3a1370fec6..1166b84e1e 100644
--- a/engines/bladerunner/script/scene/ug04.cpp
+++ b/engines/bladerunner/script/scene/ug04.cpp
@@ -86,21 +86,21 @@ bool SceneScriptUG04::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptUG04::ClickedOnExit(int exitId) {
if (exitId == 0) {
- if (!Loop_Actor_Walk_To_XYZ(0, -172.0f, 16.29f, -735.0f, 0, 1, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -172.0f, 16.29f, -735.0f, 0, 1, false, 0)) {
Game_Flag_Set(335);
Set_Enter(76, 88);
}
return true;
}
if (exitId == 1) {
- if (!Loop_Actor_Walk_To_XYZ(0, 0.0f, -1.74f, -2400.0f, 0, 1, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 0.0f, -1.74f, -2400.0f, 0, 1, false, 0)) {
Game_Flag_Set(338);
Set_Enter(78, 90);
}
return true;
}
if (exitId == 2) {
- if (!Loop_Actor_Walk_To_XYZ(0, 164.0f, 11.87f, -1013.0f, 0, 1, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 164.0f, 11.87f, -1013.0f, 0, 1, false, 0)) {
Game_Flag_Set(340);
Set_Enter(79, 91);
}
@@ -124,7 +124,7 @@ void SceneScriptUG04::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
void SceneScriptUG04::PlayerWalkedIn() {
if (Game_Flag_Query(341)) {
- Loop_Actor_Walk_To_XYZ(0, 60.0f, -1.74f, -976.0f, 6, 0, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, 60.0f, -1.74f, -976.0f, 6, 0, false, 0);
Game_Flag_Reset(341);
}
}