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authorPeter Kohaut2019-01-21 21:57:44 +0100
committerPeter Kohaut2019-01-21 22:03:01 +0100
commit364a2aa0fbe1c6640fdaeb15cfd7cc66fd9e4a42 (patch)
treed0eabbce85750bdefe3d8a8182cbf228cd751dca /engines/bladerunner/script/scene/ug14.cpp
parent43a3eed2b2af3db6723d45d5379876a99693a7b8 (diff)
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BLADERUNNER: More game constants
Added Region_Check functionality Code cleanup
Diffstat (limited to 'engines/bladerunner/script/scene/ug14.cpp')
-rw-r--r--engines/bladerunner/script/scene/ug14.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/scene/ug14.cpp b/engines/bladerunner/script/scene/ug14.cpp
index 0a391cac43..6e95691367 100644
--- a/engines/bladerunner/script/scene/ug14.cpp
+++ b/engines/bladerunner/script/scene/ug14.cpp
@@ -93,7 +93,7 @@ bool SceneScriptUG14::ClickedOnExit(int exitId) {
Footstep_Sound_Override_Off();
}
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -278.0f, 12.97f, -152.0f, 0, 1, false, 0)) {
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Game_Flag_Set(348);
Set_Enter(kSetUG19, kSceneUG19);
@@ -111,7 +111,7 @@ bool SceneScriptUG14::ClickedOnExit(int exitId) {
Footstep_Sound_Override_Off();
}
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -50.0f, 129.0f, -814.0f, 0, 1, false, 0)) {
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Game_Flag_Set(345);
Set_Enter(kSetCT08_CT51_UG12, kSceneUG12);
@@ -134,7 +134,7 @@ bool SceneScriptUG14::ClickedOnExit(int exitId) {
Loop_Actor_Travel_Stairs(kActorMcCoy, 6, 1, kAnimationModeIdle);
Footstep_Sound_Override_Off();
Loop_Actor_Walk_To_XYZ(kActorMcCoy, 233.0f, 186.04f, -32.0f, 0, 0, false, 0);
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Game_Flag_Set(346);
Set_Enter(kSetUG10, kSceneUG10);